StyleCop clean OpenRA.Game

This commit is contained in:
Matthias Mailänder
2015-01-04 11:56:13 +01:00
parent d2d715765c
commit bc3acfeee7
345 changed files with 835 additions and 833 deletions

View File

@@ -94,8 +94,8 @@ namespace OpenRA.Mods.Common.Widgets
var uv = Map.CellToMap(world.Map.TileShape, cell);
var terrain = world.Map.GetTerrainInfo(cell);
var dx = terrainSprite.bounds.Left - world.Map.Bounds.Left;
var dy = terrainSprite.bounds.Top - world.Map.Bounds.Top;
var dx = terrainSprite.Bounds.Left - world.Map.Bounds.Left;
var dy = terrainSprite.Bounds.Top - world.Map.Bounds.Top;
unsafe
{
@@ -111,8 +111,8 @@ namespace OpenRA.Mods.Common.Widgets
{
var stride = radarSheet.Size.Width;
var uv = Map.CellToMap(world.Map.TileShape, cell);
var dx = shroudSprite.bounds.Left - world.Map.Bounds.Left;
var dy = shroudSprite.bounds.Top - world.Map.Bounds.Top;
var dx = shroudSprite.Bounds.Left - world.Map.Bounds.Left;
var dy = shroudSprite.Bounds.Top - world.Map.Bounds.Top;
var color = 0;
if (world.ShroudObscures(cell))
@@ -149,7 +149,7 @@ namespace OpenRA.Mods.Common.Widgets
if (cursor == null)
return "default";
return Game.modData.CursorProvider.HasCursorSequence(cursor + "-minimap") ? cursor + "-minimap" : cursor;
return Game.ModData.CursorProvider.HasCursorSequence(cursor + "-minimap") ? cursor + "-minimap" : cursor;
}
public override bool HandleMouseInput(MouseInput mi)
@@ -272,10 +272,10 @@ namespace OpenRA.Mods.Common.Widgets
// The actor layer is updated every tick
var stride = radarSheet.Size.Width;
var dx = actorSprite.bounds.Left - world.Map.Bounds.Left;
var dy = actorSprite.bounds.Top - world.Map.Bounds.Top;
var dx = actorSprite.Bounds.Left - world.Map.Bounds.Left;
var dy = actorSprite.Bounds.Top - world.Map.Bounds.Top;
Array.Clear(radarData, 4 * (actorSprite.bounds.Top * stride + actorSprite.bounds.Left), 4 * actorSprite.bounds.Height * stride);
Array.Clear(radarData, 4 * (actorSprite.Bounds.Top * stride + actorSprite.Bounds.Left), 4 * actorSprite.Bounds.Height * stride);
unsafe
{