StyleCop clean OpenRA.Game

This commit is contained in:
Matthias Mailänder
2015-01-04 11:56:13 +01:00
parent d2d715765c
commit bc3acfeee7
345 changed files with 835 additions and 833 deletions

View File

@@ -99,8 +99,8 @@ namespace OpenRA.Mods.Common.Widgets
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, (int)float2.Lerp(b.Bottom, b.Top, providedFrac),
b.Width, (int)(providedFrac * b.Height)), color);
var x = (b.Left + b.Right - indicator.size.X) / 2;
var y = float2.Lerp(b.Bottom, b.Top, usedFrac) - indicator.size.Y / 2;
var x = (b.Left + b.Right - indicator.Size.X) / 2;
var y = float2.Lerp(b.Bottom, b.Top, usedFrac) - indicator.Size.Y / 2;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
}
else
@@ -127,8 +127,8 @@ namespace OpenRA.Mods.Common.Widgets
else
Game.Renderer.LineRenderer.FillRect(new Rectangle(b.X, b.Y, (int)(providedFrac * b.Width), b.Height), color);
var x = float2.Lerp(b.Left, b.Right, usedFrac) - indicator.size.X / 2;
var y = (b.Bottom + b.Top - indicator.size.Y) / 2;
var x = float2.Lerp(b.Left, b.Right, usedFrac) - indicator.Size.X / 2;
var y = (b.Bottom + b.Top - indicator.Size.Y) / 2;
Game.Renderer.RgbaSpriteRenderer.DrawSprite(indicator, new float2(x, y));
}
}