StyleCop clean OpenRA.Game
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@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA.Traits
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[Desc("Only used if Sabotage=true. Sabotage damage expressed as a percentage of enemy health removed.")]
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public readonly float SabotageHPRemoval = 0.5f;
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public object Create(ActorInitializer init) { return new Captures(init.self, this); }
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public object Create(ActorInitializer init) { return new Captures(init.Self, this); }
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}
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class Captures : IIssueOrder, IResolveOrder, IOrderVoice
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