StyleCop clean OpenRA.Game
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@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA
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public readonly float HealIfBelow = .5f;
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public readonly int DamageCooldown = 0;
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public virtual object Create(ActorInitializer init) { return new SelfHealing(init.self, this); }
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public virtual object Create(ActorInitializer init) { return new SelfHealing(init.Self, this); }
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}
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class SelfHealing : UpgradableTrait<SelfHealingInfo>, ITick, INotifyDamage
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