StyleCop clean OpenRA.Game
This commit is contained in:
@@ -40,7 +40,7 @@ namespace OpenRA.Mods.RA.Traits
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[Desc("Weapon range offset to apply during the beacon clock calculation")]
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public readonly WRange BeaconDistanceOffset = WRange.FromCells(6);
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public override object Create(ActorInitializer init) { return new AirstrikePower(init.self, this); }
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public override object Create(ActorInitializer init) { return new AirstrikePower(init.Self, this); }
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}
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class AirstrikePower : SupportPower
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Traits
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public readonly int Range = 1;
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public readonly string GrantUpgradeSound = "ironcur9.aud";
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public override object Create(ActorInitializer init) { return new GrantUpgradePower(init.self, this); }
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public override object Create(ActorInitializer init) { return new GrantUpgradePower(init.Self, this); }
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}
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class GrantUpgradePower : SupportPower
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@@ -137,7 +137,7 @@ namespace OpenRA.Mods.RA.Traits
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var pal = wr.Palette("terrain");
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foreach (var t in world.Map.FindTilesInCircle(xy, range))
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yield return new SpriteRenderable(tile, wr.world.Map.CenterOfCell(t), WVec.Zero, -511, pal, 1f, true);
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yield return new SpriteRenderable(tile, wr.World.Map.CenterOfCell(t), WVec.Zero, -511, pal, 1f, true);
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}
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public string GetCursor(World world, CPos xy, MouseInput mi)
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2
OpenRA.Mods.RA/SupportPowers/NukePower.cs
Executable file → Normal file
2
OpenRA.Mods.RA/SupportPowers/NukePower.cs
Executable file → Normal file
@@ -47,7 +47,7 @@ namespace OpenRA.Mods.RA.Traits
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[Desc("Amount of time after detonation to remove the camera")]
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public readonly int CameraRemoveDelay = 25;
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public override object Create(ActorInitializer init) { return new NukePower(init.self, this); }
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public override object Create(ActorInitializer init) { return new NukePower(init.Self, this); }
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}
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class NukePower : SupportPower
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.RA.Traits
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[Desc("Weapon range offset to apply during the beacon clock calculation.")]
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public readonly WRange BeaconDistanceOffset = WRange.FromCells(4);
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public override object Create(ActorInitializer init) { return new ParatroopersPower(init.self, this); }
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public override object Create(ActorInitializer init) { return new ParatroopersPower(init.Self, this); }
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}
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public class ParatroopersPower : SupportPower
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2
OpenRA.Mods.RA/SupportPowers/SpawnActorPower.cs
Executable file → Normal file
2
OpenRA.Mods.RA/SupportPowers/SpawnActorPower.cs
Executable file → Normal file
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA.Traits
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public readonly string EffectSequence = null;
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public readonly string EffectPalette = null;
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public override object Create(ActorInitializer init) { return new SpawnActorPower(init.self, this); }
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public override object Create(ActorInitializer init) { return new SpawnActorPower(init.Self, this); }
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}
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public class SpawnActorPower : SupportPower
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@@ -19,7 +19,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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public readonly Color Color = Color.Magenta;
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public object Create(ActorInitializer init) { return new SupportPowerChargeBar(init.self, this); }
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public object Create(ActorInitializer init) { return new SupportPowerChargeBar(init.Self, this); }
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}
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class SupportPowerChargeBar : ISelectionBar
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@@ -34,13 +34,13 @@ namespace OpenRA.Mods.RA.Traits
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public SupportPowerManager(ActorInitializer init)
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{
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self = init.self;
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self = init.Self;
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DevMode = self.Trait<DeveloperMode>();
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TechTree = self.Trait<TechTree>();
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RadarPings = Exts.Lazy(() => init.world.WorldActor.TraitOrDefault<RadarPings>());
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RadarPings = Exts.Lazy(() => init.World.WorldActor.TraitOrDefault<RadarPings>());
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init.world.ActorAdded += ActorAdded;
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init.world.ActorRemoved += ActorRemoved;
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init.World.ActorAdded += ActorAdded;
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init.World.ActorRemoved += ActorRemoved;
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}
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static string MakeKey(SupportPower sp)
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