StyleCop clean OpenRA.Game
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2
OpenRA.Mods.RA/SupportPowers/NukePower.cs
Executable file → Normal file
2
OpenRA.Mods.RA/SupportPowers/NukePower.cs
Executable file → Normal file
@@ -47,7 +47,7 @@ namespace OpenRA.Mods.RA.Traits
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[Desc("Amount of time after detonation to remove the camera")]
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public readonly int CameraRemoveDelay = 25;
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public override object Create(ActorInitializer init) { return new NukePower(init.self, this); }
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public override object Create(ActorInitializer init) { return new NukePower(init.Self, this); }
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}
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class NukePower : SupportPower
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