StyleCop clean OpenRA.Game
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.RA.Traits
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[Desc("Weapon range offset to apply during the beacon clock calculation.")]
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public readonly WRange BeaconDistanceOffset = WRange.FromCells(4);
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public override object Create(ActorInitializer init) { return new ParatroopersPower(init.self, this); }
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public override object Create(ActorInitializer init) { return new ParatroopersPower(init.Self, this); }
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}
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public class ParatroopersPower : SupportPower
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