StyleCop clean OpenRA.Game
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2
OpenRA.Mods.RA/SupportPowers/SpawnActorPower.cs
Executable file → Normal file
2
OpenRA.Mods.RA/SupportPowers/SpawnActorPower.cs
Executable file → Normal file
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA.Traits
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public readonly string EffectSequence = null;
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public readonly string EffectPalette = null;
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public override object Create(ActorInitializer init) { return new SpawnActorPower(init.self, this); }
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public override object Create(ActorInitializer init) { return new SpawnActorPower(init.Self, this); }
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}
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public class SpawnActorPower : SupportPower
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