StyleCop clean OpenRA.Game
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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.TS.Traits
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[Desc("Voxel sequence name to use when undocked from a refinery.")]
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public readonly string IdleSequence = "idle";
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public object Create(ActorInitializer init) { return new WithVoxelUnloadBody(init.self, this); }
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public object Create(ActorInitializer init) { return new WithVoxelUnloadBody(init.Self, this); }
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public IEnumerable<VoxelAnimation> RenderPreviewVoxels(ActorPreviewInitializer init, RenderVoxelsInfo rv, string image, WRot orientation, int facings, PaletteReference p)
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{
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