Check ITargetable when deciding target validity. Fixes #3659.

This commit is contained in:
Paul Chote
2013-08-18 17:15:22 +12:00
parent 8fd4243861
commit bc5c11e44f
26 changed files with 62 additions and 44 deletions

View File

@@ -99,7 +99,7 @@ namespace OpenRA.Orders
if (self.Owner != self.World.LocalPlayer) if (self.Owner != self.World.LocalPlayer)
return null; return null;
if (self.Destroyed || target.Type == TargetType.Invalid) if (self.Destroyed || !target.IsValidFor(self))
return null; return null;
if (mi.Button == Game.mouseButtonPreference.Action) if (mi.Button == Game.mouseButtonPreference.Action)

View File

@@ -64,7 +64,7 @@ namespace OpenRA.Traits
foreach (var target in targets) foreach (var target in targets)
{ {
if (!target.IsValid) if (target.Type == TargetType.Invalid)
continue; continue;
var to = wr.ScreenPxPosition(target.CenterPosition); var to = wr.ScreenPxPosition(target.CenterPosition);

View File

@@ -161,7 +161,7 @@ namespace OpenRA.Traits
var c = Color.Green; var c = Color.Green;
var wlr = Game.Renderer.WorldLineRenderer; var wlr = Game.Renderer.WorldLineRenderer;
foreach (var stp in targets.Where(t => t.IsValid).Select(p => wr.ScreenPxPosition(p.CenterPosition))) foreach (var stp in targets.Where(t => t.Type != TargetType.Invalid).Select(p => wr.ScreenPxPosition(p.CenterPosition)))
{ {
wlr.DrawLine(stp + new float2(-1, -1), stp + new float2(-1, 1), c, c); wlr.DrawLine(stp + new float2(-1, -1), stp + new float2(-1, 1), c, c);
wlr.DrawLine(stp + new float2(-1, 1), stp + new float2(1, 1), c, c); wlr.DrawLine(stp + new float2(-1, 1), stp + new float2(1, 1), c, c);

View File

@@ -22,6 +22,7 @@ namespace OpenRA.Traits
TargetType type; TargetType type;
Actor actor; Actor actor;
ITargetable targetable;
FrozenActor frozen; FrozenActor frozen;
WPos pos; WPos pos;
int generation; int generation;
@@ -40,6 +41,7 @@ namespace OpenRA.Traits
return new Target return new Target
{ {
actor = a, actor = a,
targetable = a != null ? a.TraitOrDefault<ITargetable>() : null,
type = a != null ? TargetType.Actor : TargetType.Invalid, type = a != null ? TargetType.Actor : TargetType.Invalid,
generation = a.Generation, generation = a.Generation,
}; };
@@ -47,7 +49,6 @@ namespace OpenRA.Traits
public static Target FromFrozenActor(FrozenActor a) { return new Target { frozen = a, type = TargetType.FrozenActor }; } public static Target FromFrozenActor(FrozenActor a) { return new Target { frozen = a, type = TargetType.FrozenActor }; }
public bool IsValid { get { return Type != TargetType.Invalid; } }
public Actor Actor { get { return actor; } } public Actor Actor { get { return actor; } }
public FrozenActor FrozenActor { get { return frozen; } } public FrozenActor FrozenActor { get { return frozen; } }
@@ -70,6 +71,17 @@ namespace OpenRA.Traits
} }
} }
public bool IsValidFor(Actor targeter)
{
if (Type == TargetType.Invalid)
return false;
if (targetable != null && !targetable.TargetableBy(actor, targeter))
return false;
return true;
}
// Representative position - see Positions for the full set of targetable positions. // Representative position - see Positions for the full set of targetable positions.
public WPos CenterPosition public WPos CenterPosition
{ {

View File

@@ -18,7 +18,6 @@ namespace OpenRA.Mods.RA.Activities
public class Attack : Activity public class Attack : Activity
{ {
protected Target Target; protected Target Target;
ITargetable targetable;
WRange Range; WRange Range;
bool AllowMovement; bool AllowMovement;
@@ -33,9 +32,6 @@ namespace OpenRA.Mods.RA.Activities
public Attack(Target target, WRange range, bool allowMovement) public Attack(Target target, WRange range, bool allowMovement)
{ {
Target = target; Target = target;
if (target.Type == TargetType.Actor)
targetable = target.Actor.TraitOrDefault<ITargetable>();
Range = range; Range = range;
AllowMovement = allowMovement; AllowMovement = allowMovement;
} }
@@ -54,13 +50,11 @@ namespace OpenRA.Mods.RA.Activities
return NextActivity; return NextActivity;
var type = Target.Type; var type = Target.Type;
if (type != TargetType.Actor && type != TargetType.Terrain) if (!Target.IsValidFor(self) || type == TargetType.FrozenActor)
return NextActivity;
if (type == TargetType.Actor && !self.Owner.HasFogVisibility() && Target.Actor.HasTrait<Mobile>() && !self.Owner.Shroud.IsTargetable(Target.Actor))
return NextActivity; return NextActivity;
if (targetable != null && !targetable.TargetableBy(Target.Actor, self)) // TODO: This is horrible, and probably wrong. Work out what it is trying to solve, then redo it properly.
if (type == TargetType.Actor && !self.Owner.HasFogVisibility() && Target.Actor.HasTrait<Mobile>() && !self.Owner.Shroud.IsTargetable(Target.Actor))
return NextActivity; return NextActivity;
if (!Target.IsInRange(self.CenterPosition, Range)) if (!Target.IsInRange(self.CenterPosition, Range))

View File

@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Activities
var capturable = target.Actor.Trait<Capturable>(); var capturable = target.Actor.Trait<Capturable>();
if (IsCanceled || !self.IsInWorld || self.IsDead()) if (IsCanceled || !self.IsInWorld || self.IsDead() || !target.IsValidFor(self))
{ {
if (capturable.CaptureInProgress) if (capturable.CaptureInProgress)
capturable.EndCapture(); capturable.EndCapture();

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA.Activities
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (IsCanceled || target.Type != TargetType.Actor) if (IsCanceled || !target.IsValidFor(self))
return NextActivity; return NextActivity;
self.World.AddFrameEndTask(w => w.Add(new DelayedAction(delay, () => self.World.AddFrameEndTask(w => w.Add(new DelayedAction(delay, () =>

View File

@@ -27,7 +27,10 @@ namespace OpenRA.Mods.RA.Activities
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (IsCanceled || target.Type != TargetType.Actor) if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
if (target.Type != TargetType.Actor)
return NextActivity; return NextActivity;
var targetActor = target.Actor; var targetActor = target.Actor;

View File

@@ -27,7 +27,10 @@ namespace OpenRA.Mods.RA.Activities
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (IsCanceled || target.Type != TargetType.Actor) if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
if (target.Type != TargetType.Actor)
return NextActivity; return NextActivity;
if (!Util.AdjacentCells(target).Any(c => c == self.Location)) if (!Util.AdjacentCells(target).Any(c => c == self.Location))

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA.Activities
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (IsCanceled || !target.IsValid) if (IsCanceled || !target.IsValidFor(self))
return NextActivity; return NextActivity;
if (target.IsInRange(self.CenterPosition, range) || --nextPathTime > 0) if (target.IsInRange(self.CenterPosition, range) || --nextPathTime > 0)

View File

@@ -22,6 +22,9 @@ namespace OpenRA.Mods.RA.Activities
protected override Activity InnerTick(Actor self, AttackBase attack) protected override Activity InnerTick(Actor self, AttackBase attack)
{ {
if (!Target.IsValidFor(self))
return NextActivity;
if (Target.Type == TargetType.Actor && Target.Actor.GetDamageState() == DamageState.Undamaged) if (Target.Type == TargetType.Actor && Target.Actor.GetDamageState() == DamageState.Undamaged)
return NextActivity; return NextActivity;

View File

@@ -23,7 +23,10 @@ namespace OpenRA.Mods.RA.Activities
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (IsCanceled || target.Type != TargetType.Actor) if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
if (target.Type != TargetType.Actor)
return NextActivity; return NextActivity;
var actor = target.Actor; var actor = target.Actor;

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Activities
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (IsCanceled || !target.IsValid) if (IsCanceled || !target.IsValidFor(self))
return NextActivity; return NextActivity;
var mobile = self.Trait<Mobile>(); var mobile = self.Trait<Mobile>();

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Air
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (!target.IsValid) if (!target.IsValidFor(self))
Cancel(self); Cancel(self);
var limitedAmmo = self.TraitOrDefault<LimitedAmmo>(); var limitedAmmo = self.TraitOrDefault<LimitedAmmo>();

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Air
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (IsCanceled || !target.IsValid) if (IsCanceled || !target.IsValidFor(self))
return NextActivity; return NextActivity;
var limitedAmmo = self.TraitOrDefault<LimitedAmmo>(); var limitedAmmo = self.TraitOrDefault<LimitedAmmo>();

View File

@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA.Air
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (!target.IsValid) if (!target.IsValidFor(self))
Cancel(self); Cancel(self);
if (IsCanceled) if (IsCanceled)

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA
if (!self.IsInWorld) if (!self.IsInWorld)
return false; return false;
if (!target.IsValid) if (!target.IsValidFor(self))
return false; return false;
if (Armaments.All(a => a.IsReloading)) if (Armaments.All(a => a.IsReloading))
@@ -54,10 +54,6 @@ namespace OpenRA.Mods.RA
if (self.IsDisabled()) if (self.IsDisabled())
return false; return false;
if (target.Type == TargetType.Actor && target.Actor.HasTrait<ITargetable>() &&
!target.Actor.Trait<ITargetable>().TargetableBy(target.Actor, self))
return false;
return true; return true;
} }
@@ -133,7 +129,7 @@ namespace OpenRA.Mods.RA
if (order.OrderString == "Attack") if (order.OrderString == "Attack")
{ {
var target = self.ResolveFrozenActorOrder(order, Color.Red); var target = self.ResolveFrozenActorOrder(order, Color.Red);
if (!target.IsValid) if (!target.IsValidFor(self))
return; return;
self.SetTargetLine(target, Color.Red); self.SetTargetLine(target, Color.Red);
@@ -155,7 +151,7 @@ namespace OpenRA.Mods.RA
public void AttackTarget(Target target, bool queued, bool allowMove) public void AttackTarget(Target target, bool queued, bool allowMove)
{ {
if (!target.IsValid) if (!target.IsValidFor(self))
return; return;
if (!queued) if (!queued)

View File

@@ -43,7 +43,7 @@ namespace OpenRA.Mods.RA
public override Activity Tick( Actor self ) public override Activity Tick( Actor self )
{ {
if( IsCanceled || !target.IsValid ) if (IsCanceled || !target.IsValidFor(self))
return NextActivity; return NextActivity;
self.Trait<AttackOmni>().DoAttack(self, target); self.Trait<AttackOmni>().DoAttack(self, target);

View File

@@ -67,7 +67,8 @@ namespace OpenRA.Mods.RA
public override Activity Tick( Actor self ) public override Activity Tick( Actor self )
{ {
if( IsCanceled || !target.IsValid ) return NextActivity; if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
var attack = self.Trait<AttackTesla>(); var attack = self.Trait<AttackTesla>();
if( attack.charges == 0 || !attack.CanAttack( self, target ) ) if( attack.charges == 0 || !attack.CanAttack( self, target ) )
@@ -85,7 +86,8 @@ namespace OpenRA.Mods.RA
public override Activity Tick( Actor self ) public override Activity Tick( Actor self )
{ {
if( IsCanceled || !target.IsValid ) return NextActivity; if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
var attack = self.Trait<AttackTesla>(); var attack = self.Trait<AttackTesla>();
if( attack.charges == 0 ) return NextActivity; if( attack.charges == 0 ) return NextActivity;

View File

@@ -38,7 +38,8 @@ namespace OpenRA.Mods.RA
if (self.HasTrait<Building>() && !buildComplete) if (self.HasTrait<Building>() && !buildComplete)
return false; return false;
if (!target.IsValid) return false; if (!target.IsValidFor(self))
return false;
bool canAttack = false; bool canAttack = false;
foreach (var t in turrets) foreach (var t in turrets)
@@ -53,7 +54,7 @@ namespace OpenRA.Mods.RA
{ {
base.Tick(self); base.Tick(self);
DoAttack(self, Target); DoAttack(self, Target);
IsAttacking = Target.IsValid; IsAttacking = Target.IsValidFor(self);
} }
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove) public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
@@ -84,7 +85,8 @@ namespace OpenRA.Mods.RA
public override Activity Tick(Actor self) public override Activity Tick(Actor self)
{ {
if (IsCanceled || !target.IsValid) return NextActivity; if (IsCanceled || !target.IsValidFor(self))
return NextActivity;
if (self.IsDisabled()) return this; if (self.IsDisabled()) return this;

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Mods.RA.Effects
public void Tick(World world) public void Tick(World world)
{ {
// Beam tracks target // Beam tracks target
if (args.guidedTarget.IsValid) if (args.guidedTarget.IsValidFor(args.sourceActor))
target = args.guidedTarget.CenterPosition; target = args.guidedTarget.CenterPosition;
if (!doneDamage) if (!doneDamage)

View File

@@ -120,7 +120,7 @@ namespace OpenRA.Mods.RA.Effects
anim.Tick(); anim.Tick();
// Missile tracks target // Missile tracks target
if (args.guidedTarget.IsValid) if (args.guidedTarget.IsValidFor(args.sourceActor))
target = args.guidedTarget.CenterPosition; target = args.guidedTarget.CenterPosition;
var dist = target + offset - pos; var dist = target + offset - pos;
@@ -133,7 +133,7 @@ namespace OpenRA.Mods.RA.Effects
desiredFacing = facing + world.SharedRandom.Next(-20, 21); desiredFacing = facing + world.SharedRandom.Next(-20, 21);
desiredAltitude = world.SharedRandom.Next(-43, 86); desiredAltitude = world.SharedRandom.Next(-43, 86);
} }
else if (!args.guidedTarget.IsValid) else if (!args.guidedTarget.IsValidFor(args.sourceActor))
desiredFacing = facing; desiredFacing = facing;
facing = Traits.Util.TickFacing(facing, desiredFacing, info.ROT); facing = Traits.Util.TickFacing(facing, desiredFacing, info.ROT);

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.RA.Effects
if (!doneDamage) if (!doneDamage)
{ {
var pos = Args.guidedTarget.IsValid ? Args.guidedTarget.CenterPosition : Args.passiveTarget; var pos = Args.guidedTarget.IsValidFor(Args.sourceActor) ? Args.guidedTarget.CenterPosition : Args.passiveTarget;
Combat.DoImpacts(pos, Args.sourceActor, Args.weapon, Args.firepowerModifier); Combat.DoImpacts(pos, Args.sourceActor, Args.weapon, Args.firepowerModifier);
doneDamage = true; doneDamage = true;
} }
@@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA.Effects
{ {
if (!initialized) if (!initialized)
{ {
var pos = Args.guidedTarget.IsValid ? Args.guidedTarget.CenterPosition : Args.passiveTarget; var pos = Args.guidedTarget.IsValidFor(Args.sourceActor) ? Args.guidedTarget.CenterPosition : Args.passiveTarget;
zap = new TeslaZapRenderable(Args.source, 0, pos - Args.source, Info.Image, Info.BrightZaps, Info.DimZaps); zap = new TeslaZapRenderable(Args.source, 0, pos - Args.source, Info.Image, Info.BrightZaps, Info.DimZaps);
} }
yield return zap; yield return zap;

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@@ -496,7 +496,7 @@ namespace OpenRA.Mods.RA.Move
public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor) public bool CanTarget(Actor self, Target target, List<Actor> othersAtTarget, TargetModifiers modifiers, ref string cursor)
{ {
if (!target.IsValid) if (!target.IsValidFor(self))
return false; return false;
var location = target.CenterPosition.ToCPos(); var location = target.CenterPosition.ToCPos();

View File

@@ -73,7 +73,7 @@ namespace OpenRA.Mods.RA.Move
{ {
this.getPath = (self, mobile) => this.getPath = (self, mobile) =>
{ {
if (!target.IsValid) if (!target.IsValidFor(self))
return NoPath; return NoPath;
return self.World.WorldActor.Trait<PathFinder>().FindUnitPathToRange( return self.World.WorldActor.Trait<PathFinder>().FindUnitPathToRange(

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
if (reservedFor == null) if (reservedFor == null)
return; /* nothing to do */ return; /* nothing to do */
if (!Target.FromActor( reservedFor ).IsValid) if (!Target.FromActor(reservedFor).IsValidFor(self))
reservedFor = null; /* not likely to arrive now. */ reservedFor = null; /* not likely to arrive now. */
} }