Add text notifications to many in-game events

This commit is contained in:
Ivaylo Draganov
2022-02-11 13:15:12 +02:00
committed by Paul Chote
parent ea0bcbd1cc
commit bc676fbf78
30 changed files with 245 additions and 3 deletions

View File

@@ -97,9 +97,14 @@ Player:
Name: Invulnerability
Description: Makes a unit invulnerable\nfor 3 seconds.
Duration: 75
SelectTargetSound: slcttgt1.aud
BeginChargeSound: ironchg1.aud
EndChargeSound: ironrdy1.aud
SelectTargetSpeechNotification: SelectTarget
InsufficientPowerSpeechNotification: InsufficientPower
BeginChargeSpeechNotification: IronCurtainCharging
EndChargeSpeechNotification: IronCurtainReady
SelectTargetTextNotification: Select target.
InsufficientPowerTextNotification: Insufficient power.
BeginChargeTextNotification: Iron curtain charging.
EndChargeTextNotification: Iron curtain ready.
Condition: invulnerability
Sequence: idle
OnFireSound: ironcur9.aud

View File

@@ -164,6 +164,7 @@ MOBILETENT:
Facing: 384
TransformSounds: placbldg.aud, build5.aud
NoTransformNotification: BuildingCannotPlaceAudio
NoTransformTextNotification: Cannot deploy here.
RenderSprites:
Image: TRUK

View File

@@ -59,6 +59,8 @@ powerproxy.spyplane:
OneShot: true
SelectTargetSpeechNotification: SelectTarget
EndChargeSpeechNotification: SpyPlaneReady
SelectTargetTextNotification: Select target.
EndChargeTextNotification: Spy plane ready.
CameraActor: camera.spyplane
CameraRemoveDelay: 150
UnitType: u2