fix indents everywhere
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@@ -142,7 +142,7 @@ namespace OpenRA
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public static T CheckSyncUnchanged<T>( World world, Func<T> fn )
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{
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if( world == null ) return fn();
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var shouldCheckSync = Game.Settings.Debug.SanityCheckUnsyncedCode;
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var shouldCheckSync = Game.Settings.Debug.SanityCheckUnsyncedCode;
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int sync = shouldCheckSync ? world.SyncHash() : 0;
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bool prevInUnsyncedCode = inUnsyncedCode;
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inUnsyncedCode = true;
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