fix indents everywhere
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@@ -20,7 +20,7 @@ namespace OpenRA.Traits
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public bool DisableShroud = false;
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public bool PathDebug = false;
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public bool UnlimitedPower;
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public bool BuildAnywhere;
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public bool BuildAnywhere;
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public object Create (ActorInitializer init) { return new DeveloperMode(this); }
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}
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@@ -34,7 +34,7 @@ namespace OpenRA.Traits
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[Sync] public bool DisableShroud;
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[Sync] public bool PathDebug;
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[Sync] public bool UnlimitedPower;
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[Sync] public bool BuildAnywhere;
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[Sync] public bool BuildAnywhere;
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public DeveloperMode(DeveloperModeInfo info)
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{
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@@ -44,7 +44,7 @@ namespace OpenRA.Traits
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DisableShroud = info.DisableShroud;
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PathDebug = info.PathDebug;
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UnlimitedPower = info.UnlimitedPower;
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BuildAnywhere = info.BuildAnywhere;
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BuildAnywhere = info.BuildAnywhere;
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}
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public void ResolveOrder (Actor self, Order order)
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@@ -96,11 +96,11 @@ namespace OpenRA.Traits
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UnlimitedPower ^= true;
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break;
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}
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case "DevBuildAnywhere":
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{
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BuildAnywhere ^= true;
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break;
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}
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case "DevBuildAnywhere":
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{
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BuildAnywhere ^= true;
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break;
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}
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default:
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return;
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}
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