fix indents everywhere
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@@ -27,7 +27,7 @@ namespace OpenRA.Widgets
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Game.Renderer.LineRenderer.DrawLine(origin, origin + new float2(100, 0) * basis, Color.White, Color.White);
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Game.Renderer.LineRenderer.DrawLine(origin + new float2(100, 0) * basis, origin + new float2(100, 100) * basis, Color.White, Color.White);
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int k = 0;
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int k = 0;
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foreach (var item in PerfHistory.items.Values.ToArray())
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{
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int n = 0;
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@@ -41,19 +41,19 @@ namespace OpenRA.Widgets
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return b;
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});
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var u = new float2(rect.Left, rect.Top);
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var u = new float2(rect.Left, rect.Top);
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Game.Renderer.LineRenderer.DrawLine(
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u + new float2(10, 10 * k + 5),
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u + new float2(12, 10 * k + 5),
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item.c, item.c);
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Game.Renderer.LineRenderer.DrawLine(
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u + new float2(10, 10 * k + 5),
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u + new float2(12, 10 * k + 5),
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item.c, item.c);
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Game.Renderer.LineRenderer.DrawLine(
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u + new float2(10, 10 * k + 4),
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u + new float2(12, 10 * k + 4),
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item.c, item.c);
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Game.Renderer.LineRenderer.DrawLine(
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u + new float2(10, 10 * k + 4),
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u + new float2(12, 10 * k + 4),
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item.c, item.c);
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++k;
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++k;
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}
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k = 0;
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