fix indents everywhere

This commit is contained in:
Chris Forbes
2011-10-18 15:10:17 +13:00
parent 227bbc109e
commit bc6af1841b
180 changed files with 2707 additions and 2707 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenRA.Mods.Cnc
Game.MoveViewport(new int2(b.Left + b.Width/2, b.Top + b.Height/2));
Scripting.Media.PlayFMVFullscreen(w, "gdi1.vqa",
() => Scripting.Media.PlayFMVFullscreen(w, "landing.vqa", () =>
() => Scripting.Media.PlayFMVFullscreen(w, "landing.vqa", () =>
{
Sound.PlayMusic(Rules.Music["aoi"]);
started = true;
@@ -107,8 +107,8 @@ namespace OpenRA.Mods.Cnc
}
// GoodGuy win conditions
// BadGuy is dead
var badcount = self.World.Actors.Count(a => a != a.Owner.PlayerActor &&
a.Owner == Players["BadGuy"] && !a.IsDead());
var badcount = self.World.Actors.Count(a => a != a.Owner.PlayerActor &&
a.Owner == Players["BadGuy"] && !a.IsDead());
if (badcount != lastBadCount)
{
Game.Debug("{0} badguys remain".F(badcount));
@@ -120,7 +120,7 @@ namespace OpenRA.Mods.Cnc
//GoodGuy lose conditions: MCV/cyard must survive
var hasAnything = self.World.ActorsWithTrait<MustBeDestroyed>()
.Any( a => a.Actor.Owner == Players["GoodGuy"] );
.Any( a => a.Actor.Owner == Players["GoodGuy"] );
if (!hasAnything)
OnLose(self.World);
@@ -128,40 +128,40 @@ namespace OpenRA.Mods.Cnc
if (ticks == 25*5)
{
ReinforceFromSea(self.World,
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
new int2(53,53),
new string[] {"e1","e1","e1"},
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
new int2(53,53),
new string[] {"e1","e1","e1"},
Players["GoodGuy"]);
}
if (ticks == 25*15)
{
ReinforceFromSea(self.World,
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
new int2(53,53),
new string[] {"e1","e1","e1"},
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
new int2(53,53),
new string[] {"e1","e1","e1"},
Players["GoodGuy"]);
}
if (ticks == 25*30)
{
ReinforceFromSea(self.World,
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
new int2(53,53),
new string[] {"jeep"},
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
new int2(53,53),
new string[] {"jeep"},
Players["GoodGuy"]);
}
if (ticks == 25*60)
{
ReinforceFromSea(self.World,
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
new int2(53,53),
new string[] {"jeep"},
Actors["lstStart"].Location,
Actors["lstEnd"].Location,
new int2(53,53),
new string[] {"jeep"},
Players["GoodGuy"]);
}