fix indents everywhere
This commit is contained in:
@@ -159,7 +159,7 @@ namespace OpenRA.Mods.RA
|
||||
{
|
||||
// If this is a long bridge next to a destroyed shore piece, we need die to give clean edges to the break
|
||||
if (Info.Long && Health.DamageState != DamageState.Dead &&
|
||||
((southNeighbour != null && Info.ShorePieces.Contains(southNeighbour.Type) && !IsIntact(southNeighbour)) ||
|
||||
((southNeighbour != null && Info.ShorePieces.Contains(southNeighbour.Type) && !IsIntact(southNeighbour)) ||
|
||||
(northNeighbour != null && Info.ShorePieces.Contains(northNeighbour.Type) && !IsIntact(northNeighbour))))
|
||||
{
|
||||
self.Kill(self); // this changes the damagestate
|
||||
|
||||
Reference in New Issue
Block a user