fix indents everywhere

This commit is contained in:
Chris Forbes
2011-10-18 15:10:17 +13:00
parent 227bbc109e
commit bc6af1841b
180 changed files with 2707 additions and 2707 deletions

View File

@@ -159,7 +159,7 @@ namespace OpenRA.Mods.RA
{
// If this is a long bridge next to a destroyed shore piece, we need die to give clean edges to the break
if (Info.Long && Health.DamageState != DamageState.Dead &&
((southNeighbour != null && Info.ShorePieces.Contains(southNeighbour.Type) && !IsIntact(southNeighbour)) ||
((southNeighbour != null && Info.ShorePieces.Contains(southNeighbour.Type) && !IsIntact(southNeighbour)) ||
(northNeighbour != null && Info.ShorePieces.Contains(northNeighbour.Type) && !IsIntact(northNeighbour))))
{
self.Kill(self); // this changes the damagestate