fix indents everywhere

This commit is contained in:
Chris Forbes
2011-10-18 15:10:17 +13:00
parent 227bbc109e
commit bc6af1841b
180 changed files with 2707 additions and 2707 deletions

View File

@@ -31,13 +31,13 @@ namespace OpenRA.Mods.RA
if (self.Owner.WinState != WinState.Undefined || self.Owner.NonCombatant) return;
var hasAnything = self.World.ActorsWithTrait<MustBeDestroyed>()
.Any( a => a.Actor.Owner == self.Owner );
.Any( a => a.Actor.Owner == self.Owner );
if (!hasAnything && !self.Owner.NonCombatant)
Lose(self);
var others = self.World.Players.Where( p => !p.NonCombatant
&& p != self.Owner && p.Stances[self.Owner] != Stance.Ally );
&& p != self.Owner && p.Stances[self.Owner] != Stance.Ally );
if (others.Count() == 0) return;
@@ -58,8 +58,8 @@ namespace OpenRA.Mods.RA
Game.Debug("{0} is defeated.".F(self.Owner.PlayerName));
foreach (var a in self.World.Actors.Where(a => a.Owner == self.Owner))
a.Kill(a);
foreach (var a in self.World.Actors.Where(a => a.Owner == self.Owner))
a.Kill(a);
if (self.Owner == self.World.LocalPlayer)
{