fix indents everywhere
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@@ -33,10 +33,10 @@ namespace OpenRA.Mods.RA.Effects
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public readonly int RangeLimit = 0;
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public readonly bool TurboBoost = false;
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public readonly int TrailInterval = 2;
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public readonly int ContrailLength = 0;
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public readonly Color ContrailColor = Color.White;
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public readonly bool ContrailUsePlayerColor = false;
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public readonly int ContrailDelay = 1;
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public readonly int ContrailLength = 0;
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public readonly Color ContrailColor = Color.White;
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public readonly bool ContrailUsePlayerColor = false;
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public readonly int ContrailDelay = 1;
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public IEffect Create(ProjectileArgs args) { return new Missile( this, args ); }
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}
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@@ -54,33 +54,33 @@ namespace OpenRA.Mods.RA.Effects
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int Facing;
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int t;
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int Altitude;
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ContrailHistory Trail;
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ContrailHistory Trail;
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public Missile(MissileInfo info, ProjectileArgs args)
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{
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Info = info;
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Args = args;
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public Missile(MissileInfo info, ProjectileArgs args)
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{
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Info = info;
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Args = args;
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SubPxPosition = 1024 * Args.src;
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Altitude = Args.srcAltitude;
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Facing = Args.facing;
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SubPxPosition = 1024 * Args.src;
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Altitude = Args.srcAltitude;
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Facing = Args.facing;
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if (info.Inaccuracy > 0)
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offset = (info.Inaccuracy * args.firedBy.World.SharedRandom.Gauss2D(2)).ToInt2();
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if (info.Inaccuracy > 0)
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offset = (info.Inaccuracy * args.firedBy.World.SharedRandom.Gauss2D(2)).ToInt2();
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if (Info.Image != null)
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{
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anim = new Animation(Info.Image, () => Facing);
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anim.PlayRepeating("idle");
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}
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if (Info.Image != null)
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{
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anim = new Animation(Info.Image, () => Facing);
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anim.PlayRepeating("idle");
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}
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if (Info.ContrailLength > 0)
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{
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Trail = new ContrailHistory(Info.ContrailLength,
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Info.ContrailUsePlayerColor ? ContrailHistory.ChooseColor(args.firedBy) : Info.ContrailColor,
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Info.ContrailDelay);
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}
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}
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if (Info.ContrailLength > 0)
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{
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Trail = new ContrailHistory(Info.ContrailLength,
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Info.ContrailUsePlayerColor ? ContrailHistory.ChooseColor(args.firedBy) : Info.ContrailColor,
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Info.ContrailDelay);
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}
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}
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// In pixels
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const int MissileCloseEnough = 7;
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@@ -140,8 +140,8 @@ namespace OpenRA.Mods.RA.Effects
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Explode(world);
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}
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if (Trail != null)
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Trail.Tick(PxPosition - new float2(0,Altitude));
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if (Trail != null)
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Trail.Tick(PxPosition - new float2(0,Altitude));
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}
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void Explode(World world)
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@@ -154,12 +154,12 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<Renderable> Render()
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{
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if (Args.firedBy.World.LocalShroud.IsVisible(OpenRA.Traits.Util.CellContaining(PxPosition.ToFloat2())))
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yield return new Renderable(anim.Image,PxPosition.ToFloat2() - 0.5f * anim.Image.size - new float2(0, Altitude),
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Args.weapon.Underwater ? "shadow" : "effect", PxPosition.Y);
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if (Args.firedBy.World.LocalShroud.IsVisible(OpenRA.Traits.Util.CellContaining(PxPosition.ToFloat2())))
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yield return new Renderable(anim.Image,PxPosition.ToFloat2() - 0.5f * anim.Image.size - new float2(0, Altitude),
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Args.weapon.Underwater ? "shadow" : "effect", PxPosition.Y);
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if (Trail != null)
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Trail.Render(Args.firedBy);
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if (Trail != null)
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Trail.Render(Args.firedBy);
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}
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}
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}
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