fix indents everywhere

This commit is contained in:
Chris Forbes
2011-10-18 15:10:17 +13:00
parent 227bbc109e
commit bc6af1841b
180 changed files with 2707 additions and 2707 deletions

View File

@@ -70,18 +70,18 @@ namespace OpenRA.Mods.RA
Actor ClosestProc(Actor self, Actor ignore)
{
var refs = self.World.ActorsWithTrait<IAcceptOre>()
.Where(x => x.Actor != ignore && x.Actor.Owner == self.Owner)
.ToList();
var refs = self.World.ActorsWithTrait<IAcceptOre>()
.Where(x => x.Actor != ignore && x.Actor.Owner == self.Owner)
.ToList();
var mi = self.Info.Traits.Get<MobileInfo>();
var path = self.World.WorldActor.Trait<PathFinder>().FindPath(
PathSearch.FromPoints(self.World, mi, self.Owner,
refs.Select(r => r.Actor.Location + r.Trait.DeliverOffset),
refs.Select(r => r.Actor.Location + r.Trait.DeliverOffset),
self.Location, false));
path.Reverse();
if (path.Count != 0)
return refs.Where(x => x.Actor.Location + x.Trait.DeliverOffset == path[0])
.Select(a => a.Actor).FirstOrDefault();
.Select(a => a.Actor).FirstOrDefault();
else
return null;
}