fix indents everywhere
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@@ -19,11 +19,11 @@ namespace OpenRA.Mods.RA.Render
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{
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public override object Create(ActorInitializer init) { return new RenderBuildingWarFactory( init, this ); }
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/* get around unverifiability */
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IEnumerable<Renderable> BaseBuildingPreview(ActorInfo building, Player owner)
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{
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return base.RenderPreview(building, owner);
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}
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/* get around unverifiability */
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IEnumerable<Renderable> BaseBuildingPreview(ActorInfo building, Player owner)
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{
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return base.RenderPreview(building, owner);
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}
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public override IEnumerable<Renderable> RenderPreview(ActorInfo building, Player owner)
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{
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@@ -65,7 +65,7 @@ namespace OpenRA.Mods.RA.Render
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{
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base.Tick(self);
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if (isOpen && !self.World.ActorMap.GetUnitsAt(openExit)
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.Any( a => a != self ))
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.Any( a => a != self ))
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{
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isOpen = false;
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roof.PlayBackwardsThen(NormalizeSequence(self, "build-top"),
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