fix indents everywhere
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.RA
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var onComplete = Info.Loop ? (Action)PlayMusic : () => {};
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if (Game.Settings.Sound.ShellmapMusic &&
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Rules.Music.ContainsKey(Info.Music))
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Rules.Music.ContainsKey(Info.Music))
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Sound.PlayMusicThen(Rules.Music[Info.Music], onComplete);
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}
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}
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.RA
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// Add map smudges
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foreach (var s in w.Map.Smudges.Value.Where( s => Info.Types.Contains(s.Type )))
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tiles.Add(s.Location,new TileReference<byte,byte>((byte)Array.IndexOf(Info.Types,s.Type),
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(byte)s.Depth));
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(byte)s.Depth));
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}
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public void AddSmudge(int2 loc)
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