Modified Capturable to have a capture time; fixes #2002
This commit is contained in:
committed by
Chris Forbes
parent
7187b14459
commit
bc8c433a72
@@ -242,6 +242,7 @@
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ShakeOnDeath:
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Sellable:
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Capturable:
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CapturableBar:
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^CivBuilding:
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Inherits: ^Building
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@@ -257,6 +258,7 @@
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WithBuildingExplosion:
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-RepairableBuilding:
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-Capturable:
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-CapturableBar:
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-Sellable:
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Tooltip:
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Name: Civilian Building
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@@ -275,6 +277,7 @@
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^TechBuilding:
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Inherits: ^CivBuilding
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Capturable:
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CapturableBar:
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RepairableBuilding:
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RevealsShroud:
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Range: 3
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@@ -27,7 +27,6 @@ HOSP:
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Dimensions: 2,2
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Tooltip:
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Name: Hospital
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-Capturable:
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LeavesHusk:
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HuskActor: HOSP.Husk
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@@ -140,6 +140,7 @@ OILB:
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RevealsShroud:
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Range: 3
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Capturable:
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CapturableBar:
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-MustBeDestroyed:
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CashTrickler:
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Period: 250
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@@ -185,6 +185,7 @@
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TerrainTypes: Clear,Road
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GivesBuildableArea:
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Capturable:
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CapturableBar:
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SoundOnDamageTransition:
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DamagedSound: kaboom1.aud
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DestroyedSound: kaboom22.aud
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@@ -253,6 +254,7 @@
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-GivesBuildableArea:
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-Sellable:
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-Capturable:
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-CapturableBar:
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^CivField:
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Inherits: ^CivBuilding
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