Fix vehicle explosion and missile impact sounds in Tiberian Dawn

This commit is contained in:
VonNah
2020-12-28 19:09:32 +01:00
committed by Paul Chote
parent 93fa9bdfb8
commit bc9cd57fa0
3 changed files with 38 additions and 2 deletions

View File

@@ -80,6 +80,9 @@ HARV:
EffectiveOwnerFromOwner: true
WithHarvestAnimation:
WithDockingAnimation:
Explodes@EMPTY:
Weapon: UnitExplodeHarvEmpty
EmptyWeapon: UnitExplodeHarvEmpty
Explodes:
RequiresCondition: !no-tiberium
Weapon: TiberiumExplosion
@@ -160,6 +163,9 @@ APC:
Types: Infantry
MaxWeight: 5
LoadingCondition: notmobile
Explodes:
Weapon: UnitExplodeBig
EmptyWeapon: UnitExplodeBig
SpawnActorOnDeath:
Actor: APC.Husk
OwnerType: InternalName
@@ -454,6 +460,9 @@ MTNK:
AttackTurreted:
WithMuzzleOverlay:
WithSpriteTurret:
Explodes:
Weapon: UnitExplodeBig
EmptyWeapon: UnitExplodeBig
SpawnActorOnDeath:
Actor: MTNK.Husk
OwnerType: InternalName
@@ -512,6 +521,9 @@ HTNK:
Delay: 10
StartIfBelow: 50
DamageCooldown: 200
Explodes:
Weapon: UnitExplodeMech
EmptyWeapon: UnitExplodeMech
SpawnActorOnDeath:
Actor: HTNK.Husk
OwnerType: InternalName
@@ -560,6 +572,9 @@ MSAM:
TargetFrozenActors: True
ForceFireIgnoresActors: True
WithSpriteTurret:
Explodes:
Weapon: UnitExplodeMech
EmptyWeapon: UnitExplodeMech
SpawnActorOnDeath:
Actor: MSAM.Husk
OwnerType: InternalName

View File

@@ -33,7 +33,7 @@ FlametankExplode:
DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff: CreateEffect
Explosions: big_napalm
ImpactSounds: xplobig6.aud
ImpactSounds: flamer2.aud
Warhead@3Smu: LeaveSmudge
SmudgeType: Scorch
@@ -74,8 +74,26 @@ UnitExplodeSmall:
Explosions: big_frag
ImpactSounds: xplobig4.aud
UnitExplodeBig:
Inherits: ^DamagingExplosionHE
Warhead@2Eff: CreateEffect
Explosions: big_frag
ImpactSounds: xplobig6.aud
UnitExplodeMech:
Inherits: ^DamagingExplosionHE
Warhead@2Eff: CreateEffect
Explosions: poof
ImpactSounds: xplosml2.aud
UnitExplodeHarvEmpty:
Inherits: ^DamagingExplosionHE
Warhead@2Eff: CreateEffect
Explosions: building
ImpactSounds: xplos.aud
UnitExplodeStealthTank:
Inherits: UnitExplodeSmall
Inherits: UnitExplodeBig
Warhead@1Dam: SpreadDamage
InvalidTargets: StealthTank

View File

@@ -130,6 +130,7 @@ MammothMissiles:
Heavy: 44
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSounds: xplobig4.aud
Warhead@4EffAir: CreateEffect
Explosions: small_building
@@ -164,6 +165,7 @@ MammothMissiles:
Heavy: 48
Warhead@3Eff: CreateEffect
Explosions: med_frag
ImpactSounds: xplobig4.aud
227mm.stnk:
Inherits: ^MissileWeapon
@@ -214,6 +216,7 @@ BoatMissile:
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@3Eff: CreateEffect
Explosions: small_poof
ImpactSounds: xplobig4.aud
Warhead@4EffAir: CreateEffect
Explosions: small_building