Removed hard coded WeaponInfo section name from NukeLaunch
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@@ -33,6 +33,7 @@ namespace OpenRA.Traits
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public readonly string[] Prerequisites = { };
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public readonly int TechLevel = -1;
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public readonly bool GivenAuto = true;
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public readonly string MissileWeapon = "";
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public abstract object Create(Actor self);
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}
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