removed a bit of duplication
This commit is contained in:
@@ -25,18 +25,14 @@ namespace OpenRa.Game.Traits
|
|||||||
{
|
{
|
||||||
var fp = Rules.Footprint.GetFootprint(self.unitInfo.Name);
|
var fp = Rules.Footprint.GetFootprint(self.unitInfo.Name);
|
||||||
var bibOffset = fp.Length - 2;
|
var bibOffset = fp.Length - 2;
|
||||||
var hasSmallBib = fp.First().Length == 2;
|
var size = fp.First().Length;
|
||||||
|
var startIndex = (size == 2) ? SmallBibStart : LargeBibStart;
|
||||||
|
|
||||||
if (hasSmallBib)
|
|
||||||
for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 2*size; i++)
|
||||||
Game.map.MapTiles[
|
Game.map.MapTiles[
|
||||||
self.Location.X + i % 2 + Game.map.Offset.X,
|
self.Location.X + i % size + Game.map.Offset.X,
|
||||||
self.Location.Y + i / 2 + Game.map.Offset.Y + bibOffset].smudge = (byte)(i + SmallBibStart);
|
self.Location.Y + i / size + Game.map.Offset.Y + bibOffset].smudge = (byte)(i + startIndex);
|
||||||
else
|
|
||||||
for (int i = 0; i < 6; i++)
|
|
||||||
Game.map.MapTiles[
|
|
||||||
self.Location.X + i % 3 + Game.map.Offset.X,
|
|
||||||
self.Location.Y + i / 3 + Game.map.Offset.Y + bibOffset].smudge = (byte)(i + LargeBibStart);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user