diff --git a/OpenRA.Game/Server/Server.cs b/OpenRA.Game/Server/Server.cs index 4a9d607bac..778279613b 100644 --- a/OpenRA.Game/Server/Server.cs +++ b/OpenRA.Game/Server/Server.cs @@ -950,14 +950,6 @@ namespace OpenRA.Server DispatchOrdersToClient(conn, 0, 0, Order.FromTargetString(order, data, true).Serialize()); } - public void SendMessage(string text) - { - DispatchServerOrdersToClients(Order.FromTargetString("Message", text, true)); - - if (Type == ServerType.Dedicated) - WriteLineWithTimeStamp(text); - } - public void SendFluentMessage(string key, params object[] args) { var text = FluentMessage.Serialize(key, args); diff --git a/OpenRA.Mods.Common/ServerTraits/LobbyCommands.cs b/OpenRA.Mods.Common/ServerTraits/LobbyCommands.cs index d514e94e49..41b129652c 100644 --- a/OpenRA.Mods.Common/ServerTraits/LobbyCommands.cs +++ b/OpenRA.Mods.Common/ServerTraits/LobbyCommands.cs @@ -328,7 +328,7 @@ namespace OpenRA.Mods.Common.Server if (server.LobbyInfo.Slots.All(sl => server.LobbyInfo.ClientInSlot(sl.Key) == null)) { - server.SendOrderTo(conn, "Message", NoStartWithoutPlayers); + server.SendFluentMessageTo(conn, NoStartWithoutPlayers); return true; }