Convert Parachutable to conditions.
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@@ -191,6 +191,7 @@
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GroundCorpsePalette:
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WaterCorpseSequence:
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WaterCorpsePalette:
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ParachutingCondition: parachute
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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@@ -307,6 +308,7 @@
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GroundImpactSound: squishy2.aud
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WaterImpactSound: splash9.aud
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WaterCorpseSequence: small_splash
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ParachutingCondition: parachute
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Cloneable:
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Types: Infantry
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Voiced:
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@@ -884,6 +886,7 @@
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Parachutable:
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FallRate: 26
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KilledOnImpassableTerrain: false
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ParachutingCondition: parachute
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Passenger:
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WithParachute:
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Image: parach
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