Merge pull request #7866 from obrakmann/fix-fall-rates

Fix fallrates for parachutable things to match lowered release altitude
This commit is contained in:
reaperrr
2015-04-07 14:16:01 +02:00
2 changed files with 1 additions and 4 deletions

View File

@@ -148,7 +148,6 @@
Upgrade: invulnerability Upgrade: invulnerability
MustBeDestroyed: MustBeDestroyed:
Parachutable: Parachutable:
FallRate: 26
ParachuteOffset: 0,0,200 ParachuteOffset: 0,0,200
KilledOnImpassableTerrain: true KilledOnImpassableTerrain: true
ParachuteSequence: parach ParachuteSequence: parach
@@ -229,7 +228,6 @@
DeathSound: Zapped DeathSound: Zapped
DeathTypes: 6 DeathTypes: 6
Parachutable: Parachutable:
FallRate: 26
ParachuteOffset: 0,0,427 ParachuteOffset: 0,0,427
KilledOnImpassableTerrain: true KilledOnImpassableTerrain: true
ParachuteSequence: parach ParachuteSequence: parach
@@ -708,7 +706,6 @@
Types: Crate Types: Crate
BodyOrientation: BodyOrientation:
Parachutable: Parachutable:
FallRate: 26
KilledOnImpassableTerrain: false KilledOnImpassableTerrain: false
ParachuteSequence: parach ParachuteSequence: parach
Passenger: Passenger:

View File

@@ -4,7 +4,7 @@ ParaBomb:
Report: CHUTE1.AUD Report: CHUTE1.AUD
Projectile: GravityBomb Projectile: GravityBomb
Image: PARABOMB Image: PARABOMB
Velocity: 86 Velocity: 43
Acceleration: 0 Acceleration: 0
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 768 Spread: 768