Remove unnecessary punctuation from descriptions
This commit is contained in:
@@ -84,15 +84,15 @@ actor-orca =
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.description =
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Fast assault gunship with
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dual missile launchers.
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Strong vs Buildings and Vehicles.
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Weak vs Infantry and Aircraft.
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Strong vs Buildings and Vehicles
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Weak vs Infantry and Aircraft
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actor-orcab =
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.name = Orca Bomber
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.description =
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Heavy bomber.
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Strong vs Buildings and Vehicles.
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Weak vs Infantry and Aircraft.
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Strong vs Buildings and Vehicles
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Weak vs Infantry and Aircraft
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actor-orcatran-name = Orca Transport
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@@ -101,23 +101,23 @@ actor-trnsport =
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.description =
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VTOL aircraft capable of lifting
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and transporting vehicles.
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Unarmed.
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Unarmed
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actor-scrin =
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.name = Banshee Fighter
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.description =
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Advanced fighter-bomber craft
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with twin plasma cannons.
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Strong vs Buildings and Vehicles.
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Weak vs Infantry and Aircraft.
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Strong vs Buildings and Vehicles
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Weak vs Infantry and Aircraft
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actor-apache =
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.name = Harpy
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.description =
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Anti-personnel support gunship
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with dual chain guns.
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Strong vs Infantry, Light armor and Aircraft.
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Weak vs Vehicles.
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Strong vs Infantry, Light armor and Aircraft
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Weak vs Vehicles
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actor-hunter-name = Hunter-Seeker Droid
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@@ -297,21 +297,21 @@ actor-e2 =
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.name = Disc Thrower
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.description =
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Infantry with special explosive discs.
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Strong vs Buildings and Infantry.
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Weak vs Vehicles and Aircraft.
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Strong vs Buildings and Infantry
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Weak vs Vehicles and Aircraft
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actor-medic =
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.name = Medic
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.description =
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Heals nearby infantry.
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Unarmed.
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Unarmed
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actor-jumpjet =
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.name = Jump Jet Infantry
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.description =
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Airborne soldiers.
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Strong vs Infantry and Aircraft.
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Weak vs Vehicles.
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Strong vs Infantry and Aircraft
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Weak vs Vehicles
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actor-jumpjet-husk-name = Jump Jet Infantry
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@@ -321,9 +321,9 @@ actor-ghost =
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Elite commando infantry with a railgun
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and C4.
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Only one can be trained at a time.
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Strong vs Infantry and Buildings.
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Weak vs Vehicles and Aircraft.
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Special Ability: Destroy Building with C4.
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Strong vs Infantry and Buildings
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Weak vs Vehicles and Aircraft
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Special Ability: Destroy Building with C4
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## gdi-structures.yaml
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@@ -431,24 +431,24 @@ actor-gavulc =
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.description =
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Basic base defense.
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Does not require power to operate.
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Strong vs Infantry and Light armor.
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Weak vs Aircraft.
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Strong vs Infantry and Light armor
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Weak vs Aircraft
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actor-garock =
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.name = RPG Upgrade
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.description =
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GDI Advanced base defense.
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Does not require power to operate.
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Strong vs Armored ground units.
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Weak vs Aircraft.
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Strong vs Armored ground units
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Weak vs Aircraft
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actor-gacsam =
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.name = SAM Upgrade
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.description =
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GDI Anti-Air base defense.
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Does not require power to operate.
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Strong vs Aircraft.
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Weak vs Ground units.
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Strong vs Aircraft
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Weak vs Ground units
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## gdi-vehicles.yaml
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actor-apc =
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@@ -456,29 +456,29 @@ actor-apc =
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.description =
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Armored infantry transport.
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Can move on water.
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Unarmed.
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Unarmed
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actor-hvr =
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.name = Hover MLRS
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.description =
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Hovering vehicle with
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long-range missiles.
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Strong vs Vehicles and Aircraft.
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Weak vs Infantry.
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Strong vs Vehicles and Aircraft
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Weak vs Infantry
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actor-smech =
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.name = Wolverine
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.description =
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Anti-personnel walker.
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Strong vs Infantry and Light armor.
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Weak vs Vehicles and Aircraft.
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Strong vs Infantry and Light armor
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Weak vs Vehicles and Aircraft
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actor-mmch =
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.name = Titan
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.description =
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General purpose mechanized walker.
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Strong vs Vehicles.
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Weak vs Infantry and Aircraft.
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Strong vs Vehicles
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Weak vs Infantry and Aircraft
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actor-hmec =
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.name = Mammoth Mk. II
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@@ -486,16 +486,16 @@ actor-hmec =
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Slow, heavily armored walker.
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Maximum of one can be built.
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Armed with dual railguns and rocket launchers.
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Strong vs Infantry, Vehicles, Aircraft and Buildings.
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Weak vs Nothing.
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Strong vs Infantry, Vehicles, Aircraft and Buildings
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Weak vs Nothing
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actor-sonic =
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.name = Disruptor
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.description =
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Armored high-tech vehicle with
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long-range and sonic armament.
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Strong vs Infantry, Vehicles and Buildings.
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Weak vs Aircraft.
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Strong vs Infantry, Vehicles and Buildings
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Weak vs Aircraft
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actor-jugg =
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.name = Juggernaut
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@@ -503,8 +503,8 @@ actor-jugg =
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.description =
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Mobile Artillery Mech.
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Must be deployed in order to shoot.
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Strong vs Ground units.
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Weak vs Aircraft.
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Strong vs Ground units
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Weak vs Aircraft
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actor-mobilemp =
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.name = Mobile EMP Cannon
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@@ -531,29 +531,29 @@ actor-e3 =
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.name = Rocket Infantry
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.description =
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Anti-tank infantry.
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Strong vs Vehicles, Aircraft and Buildings.
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Weak vs Infantry.
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Strong vs Vehicles, Aircraft and Buildings
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Weak vs Infantry
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actor-cyborg =
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.name = Cyborg Infantry
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.description =
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Cybernetic infantry unit.
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Strong vs Infantry and Light armor.
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Weak vs Vehicles and Aircraft.
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Strong vs Infantry and Light armor
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Weak vs Vehicles and Aircraft
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actor-cyc2 =
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.name = Cyborg Commando
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.description =
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Elite cybernetic infantry unit.
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Maximum of one can be built.
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Strong vs Infantry, Vehicles and Buildings.
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Weak vs Aircraft.
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Strong vs Infantry, Vehicles and Buildings
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Weak vs Aircraft
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actor-mhijack =
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.name = Mutant Hijacker
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.description =
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Hijacks enemy vehicles.
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Unarmed.
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Unarmed
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## nod-structures.yaml
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actor-napowr =
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@@ -648,39 +648,39 @@ actor-nalasr =
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.description =
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Basic base defense.
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Requires power to operate.
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Strong vs Ground units.
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Weak vs Aircraft.
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Strong vs Ground units
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Weak vs Aircraft
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actor-naobel =
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.name = Obelisk of Light
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.description =
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Advanced base defense.
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Requires power to operate.
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Strong vs Ground units.
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Weak vs Aircraft.
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Strong vs Ground units
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Weak vs Aircraft
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actor-nasam =
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.name = S.A.M. Site
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.description =
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Nod Anti-Air base defense.
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Requires power to operate.
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Strong vs Aircraft.
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Weak vs Ground units.
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Strong vs Aircraft
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Weak vs Ground units
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## nod-vehicles.yaml
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actor-bggy =
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.name = Attack Buggy
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.description =
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Fast scout and anti-infantry vehicle.
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Strong vs Infantry and Light armor.
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Weak vs Vehicles and Aircraft.
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Strong vs Infantry and Light armor
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Weak vs Vehicles and Aircraft
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actor-bike =
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.name = Attack Cycle
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.description =
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Fast scout vehicle with rockets.
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Strong vs Vehicles.
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Weak vs Infantry and Aircraft.
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Strong vs Vehicles
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Weak vs Infantry and Aircraft
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actor-ttnk =
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.name = Tick Tank
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@@ -688,8 +688,8 @@ actor-ttnk =
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.description =
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Nod's main battle tank.
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Can deploy to gain extra protection.
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Strong vs Vehicles.
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Weak vs Infantry and Aircraft.
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Strong vs Vehicles
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Weak vs Infantry and Aircraft
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actor-art2 =
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.name = Artillery
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@@ -697,35 +697,35 @@ actor-art2 =
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.description =
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Mobile Artillery.
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Needs to be deployed in order to shoot.
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Strong vs Ground units.
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Weak vs Aircraft.
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Strong vs Ground units
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Weak vs Aircraft
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actor-repair =
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.name = Mobile Repair Vehicle
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.description =
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Repairs nearby vehicles.
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Unarmed.
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Unarmed
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actor-weed =
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.name = Weed Eater
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.description =
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Collects Tiberium veins for processing.
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Unarmed.
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Unarmed
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actor-sapc =
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.name = Subterranean APC
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.description =
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Troop transport capable of moving
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underground to avoid detection.
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Unarmed.
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Unarmed
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actor-subtank =
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.name = Devil's Tongue
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.description =
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Subterranean Flame Tank
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with the ability to move underground.
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Strong vs Infantry and Buildings.
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Weak vs Tanks and Aircraft.
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Strong vs Infantry and Buildings
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Weak vs Tanks and Aircraft
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actor-stnk =
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.name = Stealth Tank
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@@ -733,29 +733,29 @@ actor-stnk =
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Lightly armored tank equipped with a personal
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stealth generator. Armed with missiles.
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Visible to infantry at close range.
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Strong vs Vehicles and Aircraft.
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Weak vs Infantry.
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Strong vs Vehicles and Aircraft
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Weak vs Infantry
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actor-sgen =
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.name = Mobile Stealth Generator
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.deployed-name = Mobile Stealth Generator (deployed)
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.description =
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Able to cloak units once deployed.
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Unarmed.
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Unarmed
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## shared-infantry.yaml
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actor-e1 =
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.name = Light Infantry
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.description =
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General-purpose infantry.
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Strong vs Infantry.
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Weak vs Vehicles and Aircraft.
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Strong vs Infantry
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Weak vs Vehicles and Aircraft
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actor-engineer =
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.name = Engineer
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.description =
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Infiltrates and captures enemy structures.
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Unarmed.
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Unarmed
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## shared-structures.yaml
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actor-gacnst =
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@@ -795,13 +795,13 @@ actor-mcv =
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.name = Mobile Construction Vehicle
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.description =
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Deploys into a Construction Yard.
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Unarmed.
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Unarmed
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actor-harv =
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.name = Harvester
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.description =
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Collects Tiberium for processing.
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Unarmed.
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Unarmed
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actor-lpst =
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.name = Mobile Sensor Array
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@@ -809,7 +809,7 @@ actor-lpst =
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.description =
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Detects cloaked and subterranean
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units when deployed.
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Unarmed.
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Unarmed
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## trees.yaml
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actor-bigblue-name = Large Blue Tiberium Crystal
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Reference in New Issue
Block a user