merge call of FileSystem.LoadFromManifest into modData ctor
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@@ -34,7 +34,6 @@ namespace OpenRA.Editor
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var manifest = new Manifest(new[] { currentMod });
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Game.modData = new ModData( manifest );
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FileSystem.LoadFromManifest( manifest );
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Rules.LoadRules(manifest, new Map());
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@@ -61,7 +60,6 @@ namespace OpenRA.Editor
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var manifest = new Manifest(new[] { currentMod });
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Game.modData = new ModData( manifest );
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FileSystem.LoadFromManifest( manifest );
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// load the map
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var map = new Map(new Folder(mapname));
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@@ -87,7 +85,6 @@ namespace OpenRA.Editor
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var manifest = new Manifest(new[] { currentMod });
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Game.modData = new ModData( manifest );
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FileSystem.LoadFromManifest( manifest );
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PrepareMapResources(manifest, map);
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