Review StyleCop rules.
- Enforce SA1604 ElementDocumentationShouldHaveSummary. - Enforce SA1629 DocumentationTextShouldEndWithAPeriod. - Turn off some rules covered by IDExxxx rules. - Remaining rules are treated as part of OpenRA style.
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@@ -61,34 +61,34 @@ namespace OpenRA.Network
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public const int ProtocolVersion = 2;
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/// <summary>Online game number or -1 for LAN games</summary>
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/// <summary>Online game number or -1 for LAN games.</summary>
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public readonly int Id = -1;
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/// <summary>Name of the server</summary>
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/// <summary>Name of the server.</summary>
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public readonly string Name = null;
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/// <summary>ip:port string to connect to.</summary>
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public readonly string Address = null;
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/// <summary>Port of the server</summary>
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/// <summary>Port of the server.</summary>
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public readonly int Port = 0;
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/// <summary>The current state of the server (waiting/playing/completed)</summary>
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/// <summary>The current state of the server (waiting/playing/completed).</summary>
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public readonly int State = 0;
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/// <summary>The number of slots available for non-bot players</summary>
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/// <summary>The number of slots available for non-bot players.</summary>
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public readonly int MaxPlayers = 0;
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/// <summary>UID of the map</summary>
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/// <summary>UID of the map.</summary>
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public readonly string Map = null;
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/// <summary>Mod ID</summary>
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/// <summary>Mod ID.</summary>
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public readonly string Mod = "";
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/// <summary>Mod Version</summary>
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/// <summary>Mod Version.</summary>
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public readonly string Version = "";
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/// <summary>Human-readable mod title</summary>
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/// <summary>Human-readable mod title.</summary>
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public readonly string ModTitle = "";
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/// <summary>URL to show in game listings for custom/unknown mods.</summary>
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@@ -100,13 +100,13 @@ namespace OpenRA.Network
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/// <summary>GeoIP resolved server location.</summary>
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public readonly string Location = "";
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/// <summary>Password protected</summary>
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/// <summary>Password protected.</summary>
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public readonly bool Protected = false;
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/// <summary>Players must be authenticated with the OpenRA forum</summary>
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/// <summary>Players must be authenticated with the OpenRA forum.</summary>
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public readonly bool Authentication = false;
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/// <summary>UTC datetime string when the game changed to the Playing state</summary>
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/// <summary>UTC datetime string when the game changed to the Playing state.</summary>
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public readonly string Started = null;
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/// <summary>Number of non-spectator, non-bot players. Only defined if GameServer is parsed from yaml.</summary>
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@@ -132,7 +132,7 @@ namespace OpenRA.Network
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[FieldLoader.LoadUsing(nameof(LoadClients))]
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public readonly GameClient[] Clients;
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/// <summary>The list of spawnpoints that are disabled for this game</summary>
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/// <summary>The list of spawnpoints that are disabled for this game.</summary>
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public readonly int[] DisabledSpawnPoints = Array.Empty<int>();
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public string ModLabel => $"{ModTitle} ({Version})";
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