From bd018484e1e2f3a786db9c4f0272701dbb27ba5c Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Fri, 8 Jul 2011 20:58:09 +1200 Subject: [PATCH] work on #993 -- removed OnMouseUp from IngameChromeLogic.cs --- OpenRA.Mods.RA/Widgets/Logic/IngameChromeLogic.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/OpenRA.Mods.RA/Widgets/Logic/IngameChromeLogic.cs b/OpenRA.Mods.RA/Widgets/Logic/IngameChromeLogic.cs index 83b2ce3877..44a4a9fb04 100644 --- a/OpenRA.Mods.RA/Widgets/Logic/IngameChromeLogic.cs +++ b/OpenRA.Mods.RA/Widgets/Logic/IngameChromeLogic.cs @@ -28,10 +28,10 @@ namespace OpenRA.Mods.RA.Widgets.Logic gameRoot = r.GetWidget("INGAME_ROOT"); var optionsBG = gameRoot.GetWidget("INGAME_OPTIONS_BG"); - r.GetWidget("INGAME_OPTIONS_BUTTON").OnMouseUp = mi => + r.GetWidget("INGAME_OPTIONS_BUTTON").OnClick = () => optionsBG.Visible = !optionsBG.Visible; - optionsBG.GetWidget("DISCONNECT").OnMouseUp = mi => + optionsBG.GetWidget("DISCONNECT").OnClick = () => { optionsBG.Visible = false; Game.Disconnect(); @@ -40,14 +40,14 @@ namespace OpenRA.Mods.RA.Widgets.Logic Widget.OpenWindow("MAINMENU_BG"); }; - optionsBG.GetWidget("SETTINGS").OnMouseUp = mi => Widget.OpenWindow("SETTINGS_MENU"); - optionsBG.GetWidget("MUSIC").OnMouseUp = mi => Widget.OpenWindow("MUSIC_MENU"); - optionsBG.GetWidget("RESUME").OnMouseUp = mi => optionsBG.Visible = false; + optionsBG.GetWidget("SETTINGS").OnClick = () => Widget.OpenWindow("SETTINGS_MENU"); + optionsBG.GetWidget("MUSIC").OnClick = () => Widget.OpenWindow("MUSIC_MENU"); + optionsBG.GetWidget("RESUME").OnClick = () => optionsBG.Visible = false; - optionsBG.GetWidget("SURRENDER").OnMouseUp = mi => + optionsBG.GetWidget("SURRENDER").OnClick = () => world.IssueOrder(new Order("Surrender", world.LocalPlayer.PlayerActor, false)); optionsBG.GetWidget("SURRENDER").IsVisible = () => (world.LocalPlayer != null && world.LocalPlayer.WinState == WinState.Undefined); - optionsBG.GetWidget("QUIT").OnMouseUp = mi => Game.Exit(); + optionsBG.GetWidget("QUIT").OnClick = () => Game.Exit(); var postgameBG = gameRoot.GetWidget("POSTGAME_BG"); var postgameText = postgameBG.GetWidget("TEXT");