Fix IDE0074
This commit is contained in:
committed by
Pavel Penev
parent
cbd0583289
commit
bd2b3d9793
@@ -137,7 +137,7 @@ dotnet_diagnostic.IDE0050.severity = silent
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# IDE0054/IDE0074 Use compound assignment/Use coalesce compound assignment
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#dotnet_style_prefer_compound_assignment = true
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dotnet_diagnostic.IDE0054.severity = warning
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dotnet_diagnostic.IDE0074.severity = silent # Requires C# 8 - TODO Consider enabling
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dotnet_diagnostic.IDE0074.severity = warning
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# IDE0056 Use index operator
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#csharp_style_prefer_index_operator = true
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@@ -600,8 +600,7 @@ namespace OpenRA
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Lazy<ScriptActorInterface> luaInterface;
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public void OnScriptBind(ScriptContext context)
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{
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if (luaInterface == null)
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luaInterface = Exts.Lazy(() => new ScriptActorInterface(context, this));
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luaInterface ??= Exts.Lazy(() => new ScriptActorInterface(context, this));
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}
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public LuaValue this[LuaRuntime runtime, LuaValue keyValue]
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@@ -535,8 +535,7 @@ namespace OpenRA
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{
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object val;
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if (md == null)
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md = my.ToDictionary();
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md ??= my.ToDictionary();
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if (fli.Loader != null)
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{
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if (!fli.Attribute.Required || md.ContainsKey(fli.YamlName))
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@@ -167,8 +167,7 @@ namespace OpenRA.Graphics
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CalculateSpriteGeometry(tl, br, 1, out var spriteSize, out var spriteOffset);
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CalculateSpriteGeometry(stl, sbr, 2, out var shadowSpriteSize, out var shadowSpriteOffset);
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if (sheetBuilderForFrame == null)
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sheetBuilderForFrame = new SheetBuilder(SheetType.BGRA, AllocateSheet);
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sheetBuilderForFrame ??= new SheetBuilder(SheetType.BGRA, AllocateSheet);
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var sprite = sheetBuilderForFrame.Allocate(spriteSize, 0, spriteOffset);
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var shadowSprite = sheetBuilderForFrame.Allocate(shadowSpriteSize, 0, shadowSpriteOffset);
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@@ -151,8 +151,7 @@ namespace OpenRA
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static List<MiniYamlNode> FromLines(IEnumerable<ReadOnlyMemory<char>> lines, string filename, bool discardCommentsAndWhitespace, Dictionary<string, string> stringPool)
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{
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if (stringPool == null)
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stringPool = new Dictionary<string, string>();
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stringPool ??= new Dictionary<string, string>();
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var levels = new List<List<MiniYamlNode>>
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{
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@@ -294,8 +294,7 @@ namespace OpenRA
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Lazy<ScriptPlayerInterface> luaInterface;
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public void OnScriptBind(ScriptContext context)
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{
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if (luaInterface == null)
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luaInterface = Exts.Lazy(() => new ScriptPlayerInterface(context, this));
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luaInterface ??= Exts.Lazy(() => new ScriptPlayerInterface(context, this));
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}
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public LuaValue this[LuaRuntime runtime, LuaValue keyValue]
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@@ -55,8 +55,7 @@ namespace OpenRA.Support
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Write();
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else if (ElapsedMs > thresholdMs)
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{
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if (parent.children == null)
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parent.children = new List<PerfTimer>();
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parent.children ??= new List<PerfTimer>();
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parent.children.Add(this);
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}
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}
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@@ -45,8 +45,7 @@ namespace OpenRA.Mods.Cnc.Activities
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protected override void OnFirstRun(Actor self)
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{
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if (minefield == null)
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minefield = new List<CPos> { self.Location };
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minefield ??= new List<CPos> { self.Location };
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}
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CPos? NextValidCell(Actor self)
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@@ -71,8 +71,7 @@ namespace OpenRA.Mods.Cnc.SpriteLoaders
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continue;
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var prefix = match.Groups["prefix"].Value;
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if (framePrefix == null)
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framePrefix = prefix;
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framePrefix ??= prefix;
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if (prefix != framePrefix)
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throw new InvalidDataException($"Frame prefix mismatch: `{prefix}` != `{framePrefix}`");
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@@ -106,7 +106,7 @@ namespace OpenRA.Mods.Common.AudioLoaders
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count -= count % format.reader.Channels;
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// Get the buffer, creating a new one if none exists or the existing one is too small.
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var floatBuffer = conversionBuffer ?? (conversionBuffer = new float[count]);
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var floatBuffer = conversionBuffer ??= new float[count];
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if (floatBuffer.Length < count)
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floatBuffer = conversionBuffer = new float[count];
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@@ -41,8 +41,7 @@ namespace OpenRA.Mods.Common.LoadScreens
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return;
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// Start the timer on the first render
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if (lastUpdate == null)
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lastUpdate = Stopwatch.StartNew();
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lastUpdate ??= Stopwatch.StartNew();
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// Check for window DPI changes
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// We can't trust notifications to be working during initialization, so must do this manually
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@@ -802,8 +802,7 @@ namespace OpenRA.Mods.Common.Pathfinder
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sourcesWithPathableNodes.Add(source);
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else
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{
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if (unpathableNodes == null)
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unpathableNodes = new List<CPos>();
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unpathableNodes ??= new List<CPos>();
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unpathableNodes.Add(adjacentSource);
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}
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}
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@@ -814,8 +813,7 @@ namespace OpenRA.Mods.Common.Pathfinder
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sourcesWithPathableNodes.Add(source);
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else
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{
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if (unpathableNodes == null)
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unpathableNodes = new List<CPos>();
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unpathableNodes ??= new List<CPos>();
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unpathableNodes.Add(adjacentSource);
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}
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}
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@@ -453,8 +453,7 @@ namespace OpenRA.Mods.Common.Traits
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// If all are out of ammo, just use valid armament with highest range
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armaments = armaments.OrderByDescending(x => x.MaxRange());
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var a = armaments.FirstOrDefault(x => !x.IsTraitPaused);
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if (a == null)
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a = armaments.First();
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a ??= armaments.First();
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var outOfRange = !target.IsInRange(self.CenterPosition, a.MaxRange()) ||
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(!forceAttack && target.Type == TargetType.FrozenActor && !ab.Info.TargetFrozenActors);
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@@ -491,8 +490,7 @@ namespace OpenRA.Mods.Common.Traits
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// If all are out of ammo, just use valid armament with highest range
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armaments = armaments.OrderByDescending(x => x.MaxRange());
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var a = armaments.FirstOrDefault(x => !x.IsTraitPaused);
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if (a == null)
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a = armaments.First();
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a ??= armaments.First();
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cursor = !target.IsInRange(self.CenterPosition, a.MaxRange())
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? ab.Info.OutsideRangeCursor ?? a.Info.OutsideRangeCursor
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@@ -272,16 +272,14 @@ namespace OpenRA.Mods.Common.Traits
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if (Info.AirUnitsTypes.Contains(a.Info.Name))
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{
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var air = GetSquadOfType(SquadType.Air);
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if (air == null)
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air = RegisterNewSquad(bot, SquadType.Air);
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air ??= RegisterNewSquad(bot, SquadType.Air);
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air.Units.Add(a);
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}
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else if (Info.NavalUnitsTypes.Contains(a.Info.Name))
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{
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var ships = GetSquadOfType(SquadType.Naval);
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if (ships == null)
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ships = RegisterNewSquad(bot, SquadType.Naval);
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ships ??= RegisterNewSquad(bot, SquadType.Naval);
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ships.Units.Add(a);
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}
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@@ -336,8 +334,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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var target = enemies.Count > 0 ? enemies.Random(World.LocalRandom) : b;
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var rush = GetSquadOfType(SquadType.Rush);
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if (rush == null)
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rush = RegisterNewSquad(bot, SquadType.Rush, target);
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rush ??= RegisterNewSquad(bot, SquadType.Rush, target);
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foreach (var a3 in ownUnits)
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rush.Units.Add(a3);
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@@ -350,8 +347,7 @@ namespace OpenRA.Mods.Common.Traits
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void ProtectOwn(IBot bot, Actor attacker)
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{
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var protectSq = GetSquadOfType(SquadType.Protection);
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if (protectSq == null)
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protectSq = RegisterNewSquad(bot, SquadType.Protection, attacker);
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protectSq ??= RegisterNewSquad(bot, SquadType.Protection, attacker);
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if (!protectSq.IsTargetValid)
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protectSq.TargetActor = attacker;
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@@ -45,8 +45,7 @@ namespace OpenRA.Mods.Common.Traits
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if (r.IsTraitDisabled)
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continue;
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if (acceptedReplacements == null)
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acceptedReplacements = new HashSet<string>();
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acceptedReplacements ??= new HashSet<string>();
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acceptedReplacements.UnionWith(r.Info.Types);
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}
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@@ -84,8 +84,7 @@ namespace OpenRA.Mods.Common.Traits
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void INotifyLineBuildSegmentsChanged.SegmentAdded(Actor self, Actor segment)
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{
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if (segments == null)
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segments = new HashSet<Actor>();
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segments ??= new HashSet<Actor>();
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segments.Add(segment);
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}
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@@ -120,8 +120,7 @@ namespace OpenRA.Mods.Common.Traits
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public bool CanEnterCell(World world, Actor self, CPos cell, SubCell subCell = SubCell.FullCell, Actor ignoreActor = null, BlockedByActor check = BlockedByActor.All)
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{
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// PERF: Avoid repeated trait queries on the hot path
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if (locomotor == null)
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locomotor = world.WorldActor.TraitsImplementing<Locomotor>()
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locomotor ??= world.WorldActor.TraitsImplementing<Locomotor>()
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.SingleOrDefault(l => l.Info.Name == Locomotor);
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return locomotor.MovementCostToEnterCell(
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@@ -131,8 +130,7 @@ namespace OpenRA.Mods.Common.Traits
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public bool CanStayInCell(World world, CPos cell)
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{
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// PERF: Avoid repeated trait queries on the hot path
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if (locomotor == null)
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locomotor = world.WorldActor.TraitsImplementing<Locomotor>()
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locomotor ??= world.WorldActor.TraitsImplementing<Locomotor>()
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.SingleOrDefault(l => l.Info.Name == Locomotor);
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if (cell.Layer == CustomMovementLayerType.Tunnel)
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@@ -57,8 +57,7 @@ namespace OpenRA.Mods.Common.Traits
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mo.MarkFailed(self.Owner, objectiveID);
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// Players, NonCombatants, and IsAlliedWith are all fixed once the game starts, so we can cache the result.
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if (otherPlayers == null)
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otherPlayers = self.World.Players.Where(p => !p.NonCombatant && !p.IsAlliedWith(self.Owner)).ToArray();
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otherPlayers ??= self.World.Players.Where(p => !p.NonCombatant && !p.IsAlliedWith(self.Owner)).ToArray();
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if (otherPlayers.Length == 0) return;
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@@ -29,9 +29,8 @@ namespace OpenRA.Mods.Common.Traits.Render
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// Per-actor queue
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var queue = ai.TraitInfos<ProductionQueueInfo>().FirstOrDefault(q => ProductionType == q.Type);
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// No queues available - check for classic production queues
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if (queue == null)
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queue = rules.Actors[SystemActors.Player].TraitInfos<ProductionQueueInfo>().FirstOrDefault(q => ProductionType == q.Type);
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// If no queues available - check for classic production queues
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queue ??= rules.Actors[SystemActors.Player].TraitInfos<ProductionQueueInfo>().FirstOrDefault(q => ProductionType == q.Type);
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if (queue == null)
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throw new YamlException($"Can't find a queue with ProductionType '{ProductionType}'");
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@@ -67,13 +66,10 @@ namespace OpenRA.Mods.Common.Traits.Render
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queue = self.TraitsImplementing<ProductionQueue>()
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.FirstOrDefault(q => Info.ProductionType == q.Info.Type);
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if (queue == null)
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{
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// No queues available - check for classic production queues
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queue = self.Owner.PlayerActor.TraitsImplementing<ProductionQueue>()
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// If no queues available - check for classic production queues
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queue ??= self.Owner.PlayerActor.TraitsImplementing<ProductionQueue>()
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.FirstOrDefault(q => Info.ProductionType == q.Info.Type);
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}
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}
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void ITick.Tick(Actor self)
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{
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@@ -101,8 +101,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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if (selected && self.World.LocalPlayer != null)
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{
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if (developerMode == null)
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developerMode = self.World.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
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developerMode ??= self.World.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
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if (developerMode.PathDebug)
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yield return new TargetLineRenderable(ActivityTargetPath(self), Color.Green, 1, 2);
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@@ -307,8 +307,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
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}
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var worldNode = Map.RuleDefinitions.Nodes.FirstOrDefault(n => n.Key == "World");
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if (worldNode == null)
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worldNode = new MiniYamlNode("World", new MiniYaml("", new List<MiniYamlNode>()));
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worldNode ??= new MiniYamlNode("World", new MiniYaml("", new List<MiniYamlNode>()));
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if (scorches.Count > 0)
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{
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@@ -56,14 +56,12 @@ namespace OpenRA.Mods.Common.Widgets
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var isDisabled = IsDisabled();
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var isHover = Ui.MouseOverWidget == this || Children.Any(c => c == Ui.MouseOverWidget);
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if (getMarkerImage == null)
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getMarkerImage = WidgetUtils.GetCachedStatefulImage(Decorations, DecorationMarker);
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getMarkerImage ??= WidgetUtils.GetCachedStatefulImage(Decorations, DecorationMarker);
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var arrowImage = getMarkerImage.Update((isDisabled, Depressed, isHover, false, IsHighlighted()));
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WidgetUtils.DrawSprite(arrowImage, stateOffset + new float2(rb.Right - (int)((rb.Height + arrowImage.Size.X) / 2), rb.Top + (int)((rb.Height - arrowImage.Size.Y) / 2)));
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if (getSeparatorImage == null)
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getSeparatorImage = WidgetUtils.GetCachedStatefulImage(Separators, SeparatorImage);
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getSeparatorImage ??= WidgetUtils.GetCachedStatefulImage(Separators, SeparatorImage);
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var separatorImage = getSeparatorImage.Update((isDisabled, Depressed, isHover, false, IsHighlighted()));
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if (separatorImage != null)
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@@ -147,13 +147,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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if (map.Package != null)
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{
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selectedDirectory = writableDirectories.FirstOrDefault(k => k.Folder.Contains(map.Package.Name));
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if (selectedDirectory == null)
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selectedDirectory = writableDirectories.FirstOrDefault(k => Directory.GetDirectories(k.Folder.Name).Any(f => f.Contains(map.Package.Name)));
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selectedDirectory ??= writableDirectories.FirstOrDefault(k => Directory.GetDirectories(k.Folder.Name).Any(f => f.Contains(map.Package.Name)));
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}
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// Prioritize MapClassification.User directories over system directories
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if (selectedDirectory == null)
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selectedDirectory = writableDirectories.OrderByDescending(kv => kv.Classification).First();
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selectedDirectory ??= writableDirectories.OrderByDescending(kv => kv.Classification).First();
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directoryDropdown.GetText = () => selectedDirectory?.DisplayName ?? "";
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directoryDropdown.OnClick = () =>
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@@ -65,8 +65,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
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.Skip(1)
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.FirstOrDefault();
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if (next == null)
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next = bases.First();
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next ??= bases.First();
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selection.Combine(world, new Actor[] { next }, false, true);
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viewport.Center(selection.Actors);
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@@ -51,8 +51,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
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.Skip(1)
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.FirstOrDefault();
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if (next == null)
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next = harvesters.First();
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next ??= harvesters.First();
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selection.Combine(world, new Actor[] { next }, false, true);
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viewport.Center(selection.Actors);
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@@ -58,8 +58,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic.Ingame
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.Skip(1)
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.FirstOrDefault();
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if (next == null)
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next = facilities.First();
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next ??= facilities.First();
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Game.Sound.PlayNotification(world.Map.Rules, null, "Sounds", clickSound, null);
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@@ -292,8 +292,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{ orderByDate, m => -m.ModifiedDate.Ticks }
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};
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if (orderByFunc == null)
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orderByFunc = orderByDict[orderByPlayer];
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orderByFunc ??= orderByDict[orderByPlayer];
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ScrollItemWidget SetupItem(string o, ScrollItemWidget template)
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{
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@@ -45,8 +45,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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public static bool PromptConfirmReplayCompatibility(ReplayMetadata replayMeta, ModData modData, Action onCancel = null)
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{
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if (onCancel == null)
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onCancel = DoNothing;
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onCancel ??= DoNothing;
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if (replayMeta == null)
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return IncompatibleReplayDialog(IncompatibleReplayPrompt, null, modData, onCancel);
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@@ -194,8 +194,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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if (added.Add(hd))
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{
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if (selectedHotkeyDefinition == null)
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selectedHotkeyDefinition = hd;
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selectedHotkeyDefinition ??= hd;
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BindHotkeyPref(hd, template);
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}
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@@ -155,8 +155,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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var panel = panelContainer.Get(panelID);
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if (activePanel == null)
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activePanel = panelID;
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activePanel ??= panelID;
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panel.IsVisible = () => activePanel == panelID;
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