successful gamestart; shroud is borked

This commit is contained in:
Chris Forbes
2010-03-17 21:39:16 +13:00
parent 38172dcda5
commit bd35f48e48
4 changed files with 7 additions and 7 deletions

View File

@@ -37,8 +37,8 @@ namespace OpenRA.Traits
if (IsBridge(w, w.Map.MapTiles[i, j].tile))
ConvertBridgeToActor(w, i, j);
foreach (var br in w.Queries.WithTraitMultiple<Bridge>())
br.Trait.FinalizeBridges(w);
foreach (var br in w.Actors.SelectMany(a => a.traits.WithInterface<Bridge>()))
br.FinalizeBridges(w);
}
static void ConvertBridgeToActor(World w, int i, int j)