Kill Unit trait; Radar signature tweaks
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@@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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@@ -176,7 +176,6 @@
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<Compile Include="Traits\Render\RenderSimple.cs" />
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<Compile Include="Traits\TraitsInterfaces.cs" />
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<Compile Include="Traits\Turreted.cs" />
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<Compile Include="Traits\Unit.cs" />
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<Compile Include="Traits\World\UnitInfluence.cs" />
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<Compile Include="Network\UnitOrders.cs" />
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<Compile Include="Traits\Util.cs" />
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@@ -258,4 +257,7 @@
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<Target Name="AfterBuild">
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</Target>
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-->
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<ItemGroup>
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<Folder Include="Traits\" />
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</ItemGroup>
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</Project>
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@@ -38,7 +38,7 @@ namespace OpenRA.Traits
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public object Create(ActorInitializer init) { return new Building(init); }
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}
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public class Building : INotifyDamage, IResolveOrder, IRenderModifier, IOccupySpace, IRadarSignature
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public class Building : INotifyDamage, IResolveOrder, IRenderModifier, IOccupySpace
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{
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readonly Actor self;
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public readonly BuildingInfo Info;
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@@ -113,19 +113,5 @@ namespace OpenRA.Traits
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{
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return Footprint.UnpathableTiles( self.Info.Name, Info, TopLeft );
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}
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public IEnumerable<int2> RadarSignatureCells(Actor self)
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{
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return Footprint.Tiles(self);
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}
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public Color RadarSignatureColor(Actor self)
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{
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var mod = self.traits.WithInterface<IRadarColorModifier>().FirstOrDefault();
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if (mod != null)
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return mod.RadarColorOverride(self);
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return self.Owner.Color;
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}
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}
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}
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@@ -17,7 +17,7 @@ using OpenRA.Traits.Activities;
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namespace OpenRA.Traits
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{
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public class MobileInfo : ITraitInfo, ITraitPrerequisite<UnitInfo>
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public class MobileInfo : ITraitInfo
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{
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public readonly string[] TerrainTypes;
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public readonly float[] TerrainSpeeds;
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@@ -1,38 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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namespace OpenRA.Traits
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{
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public class UnitInfo : ITraitInfo
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{
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public object Create( ActorInitializer init ) { return new Unit(); }
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}
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public class Unit : IRadarSignature
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{
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public IEnumerable<int2> RadarSignatureCells(Actor self)
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{
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yield return self.Location;
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}
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public Color RadarSignatureColor(Actor self)
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{
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var mod = self.traits.WithInterface<IRadarColorModifier>().FirstOrDefault();
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if (mod != null)
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return mod.RadarColorOverride(self);
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return self.Owner.Color;
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}
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}
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}
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