Kill Unit trait; Radar signature tweaks
This commit is contained in:
@@ -1,6 +1,6 @@
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^Vehicle:
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Category: Vehicle
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Unit:
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AppearsOnRadar:
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Mobile:
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Crushes: crate
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TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River
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@@ -23,7 +23,7 @@
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^Tank:
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Category: Vehicle
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Unit:
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AppearsOnRadar:
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Mobile:
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Crushes: wall, crate
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TerrainTypes: Clear, Rough, Road, Tree, Water, Rock, Wall, Ore, Beach, River
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@@ -46,7 +46,7 @@
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^Helicopter:
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Category: Plane
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Unit:
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AppearsOnRadar:
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Targetable:
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TargetTypes: Air
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Selectable:
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@@ -63,7 +63,7 @@
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^Infantry:
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Category: Infantry
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Unit:
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AppearsOnRadar:
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Health:
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Armor: none
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RevealsShroud:
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@@ -90,13 +90,13 @@
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^CivInfantry:
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Inherits: ^Infantry
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AppearsOnRadar:
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Selectable:
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Voice: CivilianMaleVoice
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Bounds: 12,17,0,-9
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Valued:
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Cost: 70
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Description: Civilian
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Unit:
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Mobile:
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Speed: 4
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Health:
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@@ -111,7 +111,7 @@
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^Plane:
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Category: Plane
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Unit:
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AppearsOnRadar:
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Selectable:
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Voice: GenericVoice
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Targetable:
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@@ -125,6 +125,7 @@
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^Building:
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Category: Building
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AppearsOnRadar:
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Selectable:
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Priority: 3
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Targetable:
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@@ -177,6 +178,7 @@
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^Wall:
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Category: Building
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AppearsOnRadar:
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Building:
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Dimensions: 1,1
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Footprint: x
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@@ -208,6 +210,7 @@
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Building:
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Footprint: __ x_
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Dimensions: 2,2
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tree
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^Rock:
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@@ -219,12 +222,12 @@
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Building:
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Footprint: __ x_
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Dimensions: 2,2
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AppearsOnRadar:
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RadarColorFromTerrain:
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Terrain: Tree
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^Husk:
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Category: Vehicle
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Unit:
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Mobile:
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ROT: 0
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Speed: 0
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@@ -235,6 +238,7 @@
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Selectable:
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Priority: -1
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HiddenUnderFog:
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AppearsOnRadar:
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Burns:
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^Bridge:
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@@ -250,6 +254,4 @@
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DamagedSound: xplos.aud
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DestroyedSound: xplobig4.aud
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Footprint: ______ ______ ______ ______
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Dimensions: 6,4
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RadarColorFromTerrain:
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Terrain: Road
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Dimensions: 6,4
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@@ -9,7 +9,6 @@ E1:
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Icon: e1icnh
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Selectable:
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Bounds: 12,17,0,-6
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Unit:
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Mobile:
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Speed: 4
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Health:
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@@ -30,7 +29,6 @@ E2:
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Icon: e2icnh
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Selectable:
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Bounds: 12,17,0,-6
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Unit:
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Mobile:
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Speed: 4
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Health:
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@@ -52,7 +50,6 @@ E3:
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Icon: e3icnh
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Selectable:
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Bounds: 12,17,0,-6
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Unit:
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Mobile:
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Speed: 3
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Health:
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@@ -75,7 +72,6 @@ E4:
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Icon: e4icnh
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Selectable:
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Bounds: 12,17,0,-6
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Unit:
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Mobile:
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Speed: 4
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Health:
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@@ -101,7 +97,6 @@ E5:
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Prerequisites: tmpl
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Selectable:
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Bounds: 12,17,0,-6
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Unit:
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Mobile:
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Speed: 4
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Health:
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@@ -127,7 +122,6 @@ E6:
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Icon: e6icnh
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Selectable:
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Bounds: 12,17,0,-6
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Unit:
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Mobile:
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Speed: 4
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Health:
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@@ -152,7 +146,6 @@ RMBO:
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Selectable:
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Bounds: 12,17,0,-6
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Voice: CommandoVoice
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Unit:
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Mobile:
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Speed: 5
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Health:
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@@ -158,6 +158,5 @@ CRATE:
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Effect: hide-map
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CloakCrateAction:
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SelectionShares: 1000
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Unit:
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RenderUnit:
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BelowUnits:
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@@ -10,7 +10,6 @@ MCV:
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LongDesc: Deploys into another Construction Yard.\n Unarmed
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Selectable:
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Priority: 3
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Unit:
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Mobile:
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Speed: 6
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Health:
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@@ -44,7 +43,6 @@ HARV:
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PipCount: 5
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PipColor: Green
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Capacity: 28
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Unit:
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Mobile:
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Speed: 6
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Health:
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@@ -64,7 +62,6 @@ APC:
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Cost: 700
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Description: Armored Personnel Carrier
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LongDesc: Tough infantry transport.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
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Unit:
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Mobile:
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ROT: 5
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Speed: 15
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@@ -95,7 +92,6 @@ ARTY:
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Cost: 600
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Description: Artillery
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LongDesc: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Unit:
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Mobile:
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ROT: 2
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Speed: 6
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@@ -120,7 +116,6 @@ FTNK:
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Cost: 800
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Description: Flame Tank
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LongDesc: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings\n Weak vs Aircraft
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Unit:
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Mobile:
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ROT: 5
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Speed: 9
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@@ -146,7 +141,6 @@ BGGY:
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Cost: 600
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Description: Nod Buggy
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LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Unit:
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Mobile:
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ROT: 10
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Speed: 18
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@@ -174,7 +168,6 @@ BIKE:
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Cost: 500
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Description: Recon Bike
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LongDesc: Fast scout vehicle, armed with \nrockets.\n Strong vs Vehicles, Aircraft\n Weak vs Infantry
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Unit:
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Mobile:
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ROT: 10
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Speed: 20
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@@ -203,7 +196,6 @@ JEEP:
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Cost: 400
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Description: Hum-Vee
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LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Unit:
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Mobile:
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ROT: 10
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Speed: 15
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@@ -231,7 +223,6 @@ LTNK:
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Cost: 600
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Description: Light Tank
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LongDesc: Light Tank, good for scouting.\n Strong vs Light Vehicles\n Weak vs Tanks, Aircraft
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Unit:
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Mobile:
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Speed: 9
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Health:
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@@ -262,7 +253,6 @@ MTNK:
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Cost: 800
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Description: Medium Tank
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LongDesc: General-Purpose GDI Tank.\n Strong vs Tanks, Light Vehicles\n Weak vs Infantry, Aircraft
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Unit:
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Mobile:
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Speed: 9
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Health:
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@@ -293,7 +283,6 @@ HTNK:
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Cost: 1500
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Description: Mammoth Tank
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LongDesc: Heavily armored GDI Tank.\n Strong vs Everything
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Unit:
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Mobile:
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Crushes: wall, heavywall
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Speed: 3
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@@ -329,7 +318,6 @@ MSAM:
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Cost: 800
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Description: Rocket Launcher
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LongDesc: Long range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
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Unit:
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Mobile:
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Speed: 6
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Health:
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@@ -359,7 +347,6 @@ MLRS:
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Cost: 750
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Description: SSM Launcher
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LongDesc: Long range artillery.\n Strong vs Infantry, Aircraft\n Weak vs Tanks, Aircraft
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Unit:
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Mobile:
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Speed: 6
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Health:
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@@ -385,7 +372,6 @@ STNK:
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Cost: 900
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Description: Stealth Tank
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LongDesc: Missile tank that can bend light around \nitself to become invisible\n Strong vs Infantry, Aircraft\n Weak vs Tanks
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Unit:
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Mobile:
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Speed: 15
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Health:
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@@ -414,7 +400,6 @@ TRAN:
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Cost: 1500
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Description: Chinook Transport
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LongDesc: Fast Infantry Transport Helicopter.\n Unarmed
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Unit:
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MobileAir:
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InitialFacing: 20
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ROT: 5
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@@ -443,7 +428,6 @@ HELI:
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Cost: 1200
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Description: Apache Longbow
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LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
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Unit:
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MobileAir:
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InitialFacing: 20
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ROT: 4
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@@ -473,7 +457,6 @@ ORCA:
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Cost: 1200
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Description: Orca
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LongDesc: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
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Unit:
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MobileAir:
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InitialFacing: 20
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ROT: 4
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@@ -495,7 +478,6 @@ C17:
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ParaDrop:
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LZRange: 1
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Inherits: ^Plane
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Unit:
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Plane:
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ROT: 5
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Speed: 25
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@@ -513,7 +495,6 @@ C17:
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A10:
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Inherits: ^Plane
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Unit:
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Plane:
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ROT: 4
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Speed: 25
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