From be0903ab34ea3fc14c855987a68e43259eef7ae4 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Sat, 12 Dec 2015 14:03:01 +0100 Subject: [PATCH] Improve crates on Fort Lonestar --- mods/ra/maps/fort-lonestar/map.yaml | 16 ++++++++++++++-- 1 file changed, 14 insertions(+), 2 deletions(-) diff --git a/mods/ra/maps/fort-lonestar/map.yaml b/mods/ra/maps/fort-lonestar/map.yaml index 57ddfa9d42..78a3f37d56 100644 --- a/mods/ra/maps/fort-lonestar/map.yaml +++ b/mods/ra/maps/fort-lonestar/map.yaml @@ -496,8 +496,9 @@ Smudges: Rules: World: CrateSpawner: - Maximum: 1 - SpawnInterval: 2500 + InitialSpawnDelay: 0 + Maximum: 4 + SpawnInterval: 1000 CrateActors: fortcrate -SpawnMPUnits: -MPStartLocations: @@ -540,10 +541,21 @@ Rules: GiveUnitCrateAction@e7: Units: e7 SelectionShares: 10 + GrantUpgradeCrateAction@ironcurtain: + SelectionShares: 10 + Effect: invuln + Notification: ironcur9.aud + Upgrades: invulnerability + Duration: 1200 + ExplodeCrateAction@bigboom: + Weapon: SCUD + SelectionShares: 5 Player: ClassicProductionQueue@Infantry: BuildSpeed: 1 -EnemyWatcher: + ^Infantry: + Inherits@IC: ^IronCurtainable OILB: Health: HP: 3000