Move audio traits into Sounds namespace.
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@@ -13,7 +13,7 @@ using System;
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using System.Drawing;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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namespace OpenRA.Mods.Common.Traits.Sound
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{
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[Desc("Players will be notified when this actor becomes visible to them.")]
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public class AnnounceOnSeenInfo : ITraitInfo
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