using StatelessTraitInfo<> for some things

This commit is contained in:
Chris Forbes
2010-01-10 14:15:45 +13:00
parent 79ce6b70b6
commit be9fd1e277
18 changed files with 20 additions and 89 deletions

View File

@@ -10,14 +10,12 @@ namespace OpenRa.Game.Traits
class RenderUnitSpinner : RenderUnit
{
public Animation spinnerAnim;
public RenderUnitSpinner( Actor self )
: base(self)
{
var unit = self.traits.Get<Unit>();
spinnerAnim = new Animation( self.Info.Name );
var spinnerAnim = new Animation( self.Info.Name );
spinnerAnim.PlayRepeating( "spinner" );
anims.Add( "spinner", new AnimationWithOffset(
spinnerAnim,