using StatelessTraitInfo<> for some things

This commit is contained in:
Chris Forbes
2010-01-10 14:15:45 +13:00
parent 79ce6b70b6
commit be9fd1e277
18 changed files with 20 additions and 89 deletions

View File

@@ -6,15 +6,10 @@ using OpenRa.Game.Graphics;
namespace OpenRa.Game.Traits
{
class WithShadowInfo : ITraitInfo
{
public object Create(Actor self) { return new WithShadow(self); }
}
class WithShadowInfo : StatelessTraitInfo<WithShadow> {}
class WithShadow : IRenderModifier
{
public WithShadow(Actor self) {}
public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
{
var unit = self.traits.Get<Unit>();