Move ShpD2 sprite loading into Mods.Common.
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@@ -277,7 +277,6 @@
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<Compile Include="FileFormats\XccLocalDatabase.cs" />
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<Compile Include="FileFormats\HvaReader.cs" />
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<Compile Include="FileFormats\PngLoader.cs" />
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<Compile Include="FileFormats\ShpD2Reader.cs" />
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<Compile Include="FileFormats\VqaReader.cs" />
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<Compile Include="FileFormats\VxlReader.cs" />
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<Compile Include="Primitives\ActionQueue.cs" />
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