diff --git a/mods/common/scripts/utils.lua b/mods/common/scripts/utils.lua index e474aa1254..23041c381b 100644 --- a/mods/common/scripts/utils.lua +++ b/mods/common/scripts/utils.lua @@ -7,26 +7,6 @@ information, see COPYING. ]] ----Adds a new mandatory objective, translates it and announces it via in-game chat message. ----@param player player recipient of the objective ----@param description string key of the translation string ----@return number id used to query for the objective later -AddPrimaryObjective = function(player, description) - local translation = UserInterface.Translate(description) - Media.DisplayMessageToPlayer(player, translation, UserInterface.Translate("new-primary-objective")) - return player.AddObjective(translation, UserInterface.Translate("primary"), true) -end - ----Adds a new optional objective, translates it and announces it via in-game chat message. ----@param player player recipient of the objective ----@param description string key of the translation string ----@return number id used to query for the objective later -AddSecondaryObjective = function(player, description) - local translation = UserInterface.Translate(description) - Media.DisplayMessageToPlayer(player, translation, UserInterface.Translate("new-secondary-objective")) - return player.AddObjective(translation, UserInterface.Translate("secondary"), false) -end - IdleHunt = function(actor) if actor.HasProperty("Hunt") and not actor.IsDead then Trigger.OnIdle(actor, actor.Hunt) @@ -39,7 +19,6 @@ end ---@return number id used to query for the objective later AddPrimaryObjective = function(player, description) local translation = UserInterface.Translate(description) - Media.DisplayMessageToPlayer(player, translation, UserInterface.Translate("new-primary-objective")) return player.AddObjective(translation, UserInterface.Translate("primary"), true) end @@ -50,7 +29,6 @@ end ---@return number id used to query for the objective later AddSecondaryObjective = function(player, description) local translation = UserInterface.Translate(description) - Media.DisplayMessageToPlayer(player, translation, UserInterface.Translate("new-secondary-objective")) return player.AddObjective(translation, UserInterface.Translate("secondary"), false) end