Remove unnecessary assumption about non-mobile.
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@@ -318,7 +318,7 @@ namespace OpenRA.Mods.Common.AI
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public bool EnoughWaterToBuildNaval()
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public bool EnoughWaterToBuildNaval()
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{
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{
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var baseProviders = World.ActorsHavingTrait<BaseProvider>()
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var baseProviders = World.ActorsHavingTrait<BaseProvider>()
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.Where(a => a.Owner == Player && !a.Info.HasTraitInfo<MobileInfo>());
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.Where(a => a.Owner == Player);
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foreach (var b in baseProviders)
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foreach (var b in baseProviders)
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{
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{
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@@ -343,7 +343,7 @@ namespace OpenRA.Mods.Common.AI
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public bool CloseEnoughToWater()
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public bool CloseEnoughToWater()
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{
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{
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var areaProviders = World.ActorsHavingTrait<GivesBuildableArea>()
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var areaProviders = World.ActorsHavingTrait<GivesBuildableArea>()
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.Where(a => a.Owner == Player && !a.Info.HasTraitInfo<MobileInfo>());
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.Where(a => a.Owner == Player);
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foreach (var a in areaProviders)
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foreach (var a in areaProviders)
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{
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{
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