Clean up the AssetBrowser logic.
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@@ -14,6 +14,7 @@ using System.Globalization;
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using System.IO;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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@@ -23,17 +24,19 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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Widget panel;
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ShpImageWidget spriteWidget;
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TextFieldWidget filenameInput;
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SliderWidget frameSlider;
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ButtonWidget playButton, pauseButton;
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ScrollPanelWidget assetList;
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ScrollItemWidget template;
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IFolder assetSource = null;
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List<string> availableShps = new List<string>();
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bool animateFrames = false;
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PaletteFromFile currentPalette;
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string currentPalette;
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string currentFilename;
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Sprite[] currentSprites;
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int currentFrame;
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static readonly string[] AllowedExtensions = { ".shp", ".r8", "tmp", ".tem", ".des", ".sno", ".int" };
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@@ -41,94 +44,139 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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public AssetBrowserLogic(Widget widget, Action onExit, World world)
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{
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panel = widget;
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var sourceDropdown = panel.Get<DropDownButtonWidget>("SOURCE_SELECTOR");
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sourceDropdown.OnMouseDown = _ => ShowSourceDropdown(sourceDropdown);
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sourceDropdown.GetText = () =>
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{
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var name = assetSource != null ? assetSource.Name.Replace(Platform.SupportDir, "^") : "All Packages";
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if (name.Length > 15)
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name = "..." + name.Substring(name.Length - 15);
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return name;
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};
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assetSource = FileSystem.MountedFolders.First();
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spriteWidget = panel.Get<ShpImageWidget>("SPRITE");
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var ticker = panel.GetOrNull<LogicTickerWidget>("ANIMATION_TICKER");
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if (ticker != null)
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{
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ticker.OnTick = () =>
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{
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if (animateFrames)
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SelectNextFrame();
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};
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}
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currentPalette = world.WorldActor.TraitsImplementing<PaletteFromFile>().First(p => p.Name == spriteWidget.Palette);
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var sourceDropdown = panel.GetOrNull<DropDownButtonWidget>("SOURCE_SELECTOR");
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if (sourceDropdown != null)
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{
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sourceDropdown.OnMouseDown = _ => ShowSourceDropdown(sourceDropdown);
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sourceDropdown.GetText = () =>
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{
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var name = assetSource != null ? assetSource.Name.Replace(Platform.SupportDir, "^") : "All Packages";
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if (name.Length > 15)
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name = "..." + name.Substring(name.Length - 15);
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var paletteDropDown = panel.Get<DropDownButtonWidget>("PALETTE_SELECTOR");
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paletteDropDown.OnMouseDown = _ => ShowPaletteDropdown(paletteDropDown, world);
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paletteDropDown.GetText = () => currentPalette.Name;
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return name;
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};
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}
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var colorPreview = panel.Get<ColorPreviewManagerWidget>("COLOR_MANAGER");
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colorPreview.Color = Game.Settings.Player.Color;
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var spriteWidget = panel.GetOrNull<SpriteWidget>("SPRITE");
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if (spriteWidget != null)
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{
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spriteWidget.GetSprite = () => currentSprites != null ? currentSprites[currentFrame] : null;
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currentPalette = spriteWidget.Palette;
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spriteWidget.GetPalette = () => currentPalette;
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}
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var color = panel.Get<DropDownButtonWidget>("COLOR");
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color.IsDisabled = () => currentPalette.Name != colorPreview.Palette;
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color.OnMouseDown = _ => ShowColorDropDown(color, colorPreview, world);
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var block = panel.Get<ColorBlockWidget>("COLORBLOCK");
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block.GetColor = () => Game.Settings.Player.Color.RGB;
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var paletteDropDown = panel.GetOrNull<DropDownButtonWidget>("PALETTE_SELECTOR");
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if (paletteDropDown != null)
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{
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paletteDropDown.OnMouseDown = _ => ShowPaletteDropdown(paletteDropDown, world);
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paletteDropDown.GetText = () => currentPalette;
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}
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var colorPreview = panel.GetOrNull<ColorPreviewManagerWidget>("COLOR_MANAGER");
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if (colorPreview != null)
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colorPreview.Color = Game.Settings.Player.Color;
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var colorDropdown = panel.GetOrNull<DropDownButtonWidget>("COLOR");
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if (colorDropdown != null)
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{
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colorDropdown.IsDisabled = () => currentPalette != colorPreview.Palette;
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colorDropdown.OnMouseDown = _ => ShowColorDropDown(colorDropdown, colorPreview, world);
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panel.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => Game.Settings.Player.Color.RGB;
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}
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filenameInput = panel.Get<TextFieldWidget>("FILENAME_INPUT");
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filenameInput.OnEnterKey = () => LoadAsset(filenameInput.Text);
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var frameContainer = panel.GetOrNull("FRAME_SELECTOR");
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if (frameContainer != null)
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frameContainer.IsVisible = () => currentSprites != null && currentSprites.Length > 1;
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frameSlider = panel.Get<SliderWidget>("FRAME_SLIDER");
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frameSlider.MaximumValue = (float)spriteWidget.FrameCount;
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frameSlider.Ticks = spriteWidget.FrameCount + 1;
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frameSlider.IsVisible = () => spriteWidget.FrameCount > 0;
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frameSlider.OnChange += x => { spriteWidget.Frame = (int)Math.Round(x); };
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frameSlider.GetValue = () => spriteWidget.Frame;
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frameSlider.OnChange += x => { currentFrame = (int)Math.Round(x); };
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frameSlider.GetValue = () => currentFrame;
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panel.Get<LabelWidget>("FRAME_COUNT").GetText = () => "{0} / {1}".F(spriteWidget.Frame + 1, spriteWidget.FrameCount + 1);
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var frameText = panel.GetOrNull<LabelWidget>("FRAME_COUNT");
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if (frameText != null)
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frameText.GetText = () => "{0} / {1}".F(currentFrame + 1, currentSprites.Length);
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playButton = panel.Get<ButtonWidget>("BUTTON_PLAY");
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playButton.OnClick = () =>
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var playButton = panel.GetOrNull<ButtonWidget>("BUTTON_PLAY");
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if (playButton != null)
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{
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spriteWidget.LoopAnimation = true;
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playButton.Visible = false;
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pauseButton.Visible = true;
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};
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pauseButton = panel.Get<ButtonWidget>("BUTTON_PAUSE");
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pauseButton.OnClick = () =>
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{
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spriteWidget.LoopAnimation = false;
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playButton.Visible = true;
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pauseButton.Visible = false;
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};
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playButton.OnClick = () => animateFrames = true;
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playButton.IsVisible = () => !animateFrames;
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}
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panel.Get<ButtonWidget>("BUTTON_STOP").OnClick = () =>
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var pauseButton = panel.GetOrNull<ButtonWidget>("BUTTON_PAUSE");
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if (pauseButton != null)
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{
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spriteWidget.LoopAnimation = false;
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frameSlider.Value = 0;
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spriteWidget.Frame = 0;
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playButton.Visible = true;
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pauseButton.Visible = false;
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};
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pauseButton.OnClick = () => animateFrames = false;
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pauseButton.IsVisible = () => animateFrames;
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}
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panel.Get<ButtonWidget>("BUTTON_NEXT").OnClick = () => { spriteWidget.RenderNextFrame(); };
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panel.Get<ButtonWidget>("BUTTON_PREV").OnClick = () => { spriteWidget.RenderPreviousFrame(); };
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panel.Get<ButtonWidget>("LOAD_BUTTON").OnClick = () =>
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var stopButton = panel.GetOrNull<ButtonWidget>("BUTTON_STOP");
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if (stopButton != null)
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{
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LoadAsset(filenameInput.Text);
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};
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stopButton.OnClick = () =>
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{
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frameSlider.Value = 0;
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currentFrame = 0;
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animateFrames = false;
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};
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}
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var nextButton = panel.GetOrNull<ButtonWidget>("BUTTON_NEXT");
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if (nextButton != null)
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nextButton.OnClick = SelectNextFrame;
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var prevButton = panel.GetOrNull<ButtonWidget>("BUTTON_PREV");
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if (prevButton != null)
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prevButton.OnClick = SelectPreviousFrame;
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var loadButton = panel.GetOrNull<ButtonWidget>("LOAD_BUTTON");
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if (loadButton != null)
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loadButton.OnClick = () => LoadAsset(filenameInput.Text);
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assetList = panel.Get<ScrollPanelWidget>("ASSET_LIST");
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template = panel.Get<ScrollItemWidget>("ASSET_TEMPLATE");
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PopulateAssetList();
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panel.Get<ButtonWidget>("CLOSE_BUTTON").OnClick = () => { Ui.CloseWindow(); onExit(); };
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var closeButton = panel.GetOrNull<ButtonWidget>("CLOSE_BUTTON");
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if (closeButton != null)
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closeButton.OnClick = () => { Ui.CloseWindow(); onExit(); };
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}
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void SelectNextFrame()
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{
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currentFrame++;
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if (currentFrame >= currentSprites.Length)
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currentFrame = 0;
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}
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void SelectPreviousFrame()
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{
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currentFrame--;
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if (currentFrame < 0)
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currentFrame = currentSprites.Length - 1;
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}
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void AddAsset(ScrollPanelWidget list, string filepath, ScrollItemWidget template)
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{
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var filename = Path.GetFileName(filepath);
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var item = ScrollItemWidget.Setup(template,
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() => spriteWidget.Image == filename,
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() => currentFilename == filename,
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() => { filenameInput.Text = filename; LoadAsset(filename); });
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item.Get<LabelWidget>("TITLE").GetText = () => filepath;
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@@ -143,10 +191,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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if (!FileSystem.Exists(filename))
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return false;
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spriteWidget.Frame = 0;
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spriteWidget.Image = filename;
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frameSlider.MaximumValue = (float)spriteWidget.FrameCount;
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frameSlider.Ticks = spriteWidget.FrameCount + 1;
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currentFilename = filename;
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currentSprites = Game.modData.SpriteLoader.LoadAllSprites(filename);
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currentFrame = 0;
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frameSlider.MaximumValue = (float)currentSprites.Length - 1;
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frameSlider.Ticks = currentSprites.Length;
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return true;
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}
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@@ -196,10 +246,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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{
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Func<PaletteFromFile, ScrollItemWidget, ScrollItemWidget> setupItem = (palette, itemTemplate) =>
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{
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var name = palette.Name;
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => currentPalette.Name == palette.Name,
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() => { currentPalette = palette; spriteWidget.Palette = currentPalette.Name; });
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item.Get<LabelWidget>("LABEL").GetText = () => palette.Name;
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() => currentPalette == name,
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() => currentPalette = name);
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item.Get<LabelWidget>("LABEL").GetText = () => name;
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return item;
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};
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