Gap generators
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@@ -481,9 +481,7 @@ namespace OpenRa.Game
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}
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void TickPaletteAnimation()
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{
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Log.Write("{0} {1} {2} {3}", paletteAnimationFrame, paletteOrigin.X, paletteAnimating, paletteOpen);
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{
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if (!paletteAnimating)
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return;
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