#25 fixed
This commit is contained in:
@@ -31,11 +31,20 @@ namespace OpenRa.Game
|
||||
var weapon = order.Subject.unitInfo.Primary ?? order.Subject.unitInfo.Secondary;
|
||||
|
||||
mobile.Cancel(order.Subject);
|
||||
mobile.QueueActivity(
|
||||
new Traits.Activities.Follow(order.TargetActor,
|
||||
Math.Max(0, (int)Rules.WeaponInfo[weapon].Range - RangeTolerance)));
|
||||
if (order.Subject.traits.Contains<AttackTurreted>())
|
||||
{
|
||||
mobile.QueueActivity(
|
||||
new Traits.Activities.Follow(order.TargetActor,
|
||||
Math.Max(0, (int)Rules.WeaponInfo[weapon].Range - RangeTolerance)));
|
||||
|
||||
order.Subject.traits.Get<AttackTurreted>().target = order.TargetActor;
|
||||
order.Subject.traits.Get<AttackTurreted>().target = order.TargetActor;
|
||||
}
|
||||
else
|
||||
{
|
||||
mobile.QueueActivity(
|
||||
new Traits.Activities.Attack(order.TargetActor,
|
||||
Math.Max(0, (int)Rules.WeaponInfo[weapon].Range - RangeTolerance)));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case "DeployMcv":
|
||||
|
||||
Reference in New Issue
Block a user