Rename Manifest.Mod -> Metadata.

This commit is contained in:
Paul Chote
2016-08-05 19:00:36 +01:00
parent 3df9efb95d
commit bf4867909f
23 changed files with 45 additions and 59 deletions

View File

@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
var maps = new List<Map>();
if (args.Length < 2)
{
Console.WriteLine("Testing mod: {0}".F(modData.Manifest.Mod.Title));
Console.WriteLine("Testing mod: {0}".F(modData.Manifest.Metadata.Title));
// Run all rule checks on the default mod rules.
CheckRules(modData, modData.DefaultRules);

View File

@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
// HACK: The engine code assumes that Game.modData is set.
Game.ModData = utility.ModData;
Console.WriteLine("This is an automatically generated listing of the new Lua map scripting API, generated for {0} of OpenRA.", Game.ModData.Manifest.Mod.Version);
Console.WriteLine("This is an automatically generated listing of the new Lua map scripting API, generated for {0} of OpenRA.", Game.ModData.Manifest.Metadata.Version);
Console.WriteLine();
Console.WriteLine("OpenRA allows custom maps and missions to be scripted using Lua 5.1.\n" +
"These scripts run in a sandbox that prevents access to unsafe functions (e.g. OS or file access), " +

View File

@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
Console.WriteLine(
"This documentation is aimed at server administrators. It displays all settings with default values and description. " +
"Please do not edit it directly, but add new `[Desc(\"String\")]` tags to the source code. This file has been " +
"automatically generated for version {0} of OpenRA.", utility.ModData.Manifest.Mod.Version);
"automatically generated for version {0} of OpenRA.", utility.ModData.Manifest.Metadata.Version);
Console.WriteLine();
Console.WriteLine("All settings can be changed by starting the game via a command-line parameter like `Game.Mod=ra`.");
Console.WriteLine();

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
Console.WriteLine(
"This documentation is aimed at modders. It displays all traits with default values and developer commentary. " +
"Please do not edit it directly, but add new `[Desc(\"String\")]` tags to the source code. This file has been " +
"automatically generated for version {0} of OpenRA.", utility.ModData.Manifest.Mod.Version);
"automatically generated for version {0} of OpenRA.", utility.ModData.Manifest.Metadata.Version);
Console.WriteLine();
var toc = new StringBuilder();