Rename Manifest.Mod -> Metadata.

This commit is contained in:
Paul Chote
2016-08-05 19:00:36 +01:00
parent 3df9efb95d
commit bf4867909f
23 changed files with 45 additions and 59 deletions

View File

@@ -30,7 +30,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
Console.WriteLine(
"This documentation is aimed at server administrators. It displays all settings with default values and description. " +
"Please do not edit it directly, but add new `[Desc(\"String\")]` tags to the source code. This file has been " +
"automatically generated for version {0} of OpenRA.", utility.ModData.Manifest.Mod.Version);
"automatically generated for version {0} of OpenRA.", utility.ModData.Manifest.Metadata.Version);
Console.WriteLine();
Console.WriteLine("All settings can be changed by starting the game via a command-line parameter like `Game.Mod=ra`.");
Console.WriteLine();