rename Ui.RootWidget to just Ui.Root

This commit is contained in:
Chris Forbes
2011-12-13 23:46:58 +13:00
parent 58f6816d84
commit bf5be88c75
30 changed files with 47 additions and 46 deletions

View File

@@ -131,7 +131,7 @@ namespace OpenRA.Mods.Cnc
{ "continueLoading", () => TestAndContinue() },
{ "installData", Info }
};
Ui.LoadWidget(Info["InstallerBackgroundWidget"], Ui.RootWidget, args);
Ui.LoadWidget(Info["InstallerBackgroundWidget"], Ui.Root, args);
Ui.OpenWindow(Info["InstallerMenuWidget"], args);
}
else

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Cnc.Widgets
this.world = world;
tabsWidget = Lazy.New(() =>
Ui.RootWidget.GetWidget<ProductionTabsWidget>(info.ProductionTabsWidget));
Ui.Root.GetWidget<ProductionTabsWidget>(info.ProductionTabsWidget));
}
public void SelectionChanged()

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Cnc.Widgets
: base(world, worldRenderer)
{
tooltipContainer = Lazy.New(() =>
Ui.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
Ui.Root.GetWidget<TooltipContainerWidget>(TooltipContainer));
}
public override void MouseEntered()

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
}
ingameRoot.IsVisible = () => false;
Game.LoadWidget(world, "INGAME_MENU", Ui.RootWidget, new WidgetArgs()
Game.LoadWidget(world, "INGAME_MENU", Ui.Root, new WidgetArgs()
{
{ "onExit", () => ingameRoot.IsVisible = () => true }
});

View File

@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
resumeButton.OnClick = () =>
{
Ui.CloseWindow();
Ui.RootWidget.RemoveChild(menu);
Ui.Root.RemoveChild(menu);
world.WorldActor.Trait<CncMenuPaletteEffect>().Fade(CncMenuPaletteEffect.EffectType.None);
onExit();
};

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Cnc.Widgets
{
pm = world.LocalPlayer.PlayerActor.Trait<PowerManager>();
tooltipContainer = Lazy.New(() =>
Ui.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
Ui.Root.GetWidget<TooltipContainerWidget>(TooltipContainer));
}
public override void MouseEntered()

View File

@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Cnc.Widgets
this.world = world;
this.worldRenderer = worldRenderer;
tooltipContainer = Lazy.New(() =>
Ui.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
Ui.Root.GetWidget<TooltipContainerWidget>(TooltipContainer));
cantBuild = new Animation("clock");
cantBuild.PlayFetchIndex("idle", () => 0);

View File

@@ -86,7 +86,7 @@ namespace OpenRA.Mods.Cnc.Widgets
// Only visible if the production palette has icons to display
IsVisible = () => queueGroup != null && Groups[queueGroup].Tabs.Count > 0;
paletteWidget = Lazy.New(() => Ui.RootWidget.GetWidget<ProductionPaletteWidget>(PaletteWidget));
paletteWidget = Lazy.New(() => Ui.Root.GetWidget<ProductionPaletteWidget>(PaletteWidget));
}
public void SelectNextTab(bool reverse)

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Cnc.Widgets
{
pr = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
tooltipContainer = Lazy.New(() =>
Ui.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
Ui.Root.GetWidget<TooltipContainerWidget>(TooltipContainer));
}
public override void MouseEntered()

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Cnc.Widgets
this.worldRenderer = worldRenderer;
spm = world.LocalPlayer.PlayerActor.Trait<SupportPowerManager>();
tooltipContainer = Lazy.New(() =>
Ui.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
Ui.Root.GetWidget<TooltipContainerWidget>(TooltipContainer));
iconSprites = Rules.Info.Values.SelectMany( u => u.Traits.WithInterface<SupportPowerInfo>() )
.Select(u => u.Image).Distinct()

View File

@@ -27,7 +27,7 @@ namespace OpenRA.Mods.Cnc.Widgets
: base()
{
tooltipContainer = Lazy.New(() =>
Ui.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
Ui.Root.GetWidget<TooltipContainerWidget>(TooltipContainer));
}
protected ToggleButtonWidget(ToggleButtonWidget other)
@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Cnc.Widgets
TooltipText = other.TooltipText;
TooltipContainer = other.TooltipContainer;
tooltipContainer = Lazy.New(() =>
Ui.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
Ui.Root.GetWidget<TooltipContainerWidget>(TooltipContainer));
}
public override void MouseEntered()