rename Ui.RootWidget to just Ui.Root
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@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
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}
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ingameRoot.IsVisible = () => false;
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Game.LoadWidget(world, "INGAME_MENU", Ui.RootWidget, new WidgetArgs()
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Game.LoadWidget(world, "INGAME_MENU", Ui.Root, new WidgetArgs()
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{
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{ "onExit", () => ingameRoot.IsVisible = () => true }
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});
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